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So no response then. :( |
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Yes and no, but it requires code injection, which is not necessarily safe. |
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Dear project owners (I can never figure it out on Git who actually owns this, sorry I'm a noob),
Is there a way to unlock the visibility range of objects? Since day one I hate this terrible visibility distance, where objects, enemies are popping in only in a very close range. However our hardware can certainly do much better since years, all other games got pretty crazy visibility distance now.
I would love to get like double the current visibility distance or maybe 3x? I would be probably very happy with it. Although if that could be a choice with a distance slider that would be even more crazy good.
What you think is this doable?
Regards,
H0PE
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