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timeout.c
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/*
Copyright 2016 Benjamin Vedder [email protected]
Copyright 2017 Nico Ackermann added current ramping to to timeout and fuction to fire it
This file is part of the VESC firmware.
The VESC firmware is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The VESC firmware is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "timeout.h"
#include "mc_interface.h"
#include "utils.h"
#include <math.h>
// Private variables
static volatile systime_t timeout_msec;
static volatile systime_t last_update_time;
static volatile float timeout_brake_current;
static volatile bool has_timeout;
static volatile bool fire_timeout;
// Threads
static THD_WORKING_AREA(timeout_thread_wa, 512);
static THD_FUNCTION(timeout_thread, arg);
void timeout_init(void) {
timeout_msec = 1000;
last_update_time = 0;
timeout_brake_current = 0.0;
has_timeout = true;
fire_timeout = false;
chThdCreateStatic(timeout_thread_wa, sizeof(timeout_thread_wa), NORMALPRIO, timeout_thread, NULL);
}
void timeout_configure(systime_t timeout, float brake_current) {
timeout_msec = timeout;
timeout_brake_current = brake_current;
}
void timeout_reset(void) {
last_update_time = chVTGetSystemTime();
fire_timeout = false;
}
void timeout_fire(void) {
fire_timeout = true;
}
bool timeout_has_timeout(void) {
return has_timeout;
}
systime_t timeout_get_timeout_msec(void) {
return timeout_msec;
}
float timeout_get_brake_current(void) {
return timeout_brake_current;
}
static THD_FUNCTION(timeout_thread, arg) {
(void)arg;
chRegSetThreadName("Timeout");
for(;;) {
if (timeout_msec != 0 && (chVTTimeElapsedSinceX(last_update_time) > MS2ST(timeout_msec) || fire_timeout)) {
mc_interface_unlock();
static float current = 0.0;
static float direction = 0.0;
static int stoppedCounter = 0;
if(!has_timeout){
// to know if drawing or generating and how much
current = mc_interface_get_tot_current();
// to know in which direction the motor goes
direction = mc_interface_get_tot_current_directional();
stoppedCounter = 1000;
}
if (stoppedCounter != 0) {
if (fabsf(mc_interface_get_rpm()) < 250.0) {
stoppedCounter -= 10;
} else {
stoppedCounter = 1000;
}
const float ramp_step = ((current < 0.0 && -timeout_brake_current > current) || (current > 0.0 && -timeout_brake_current < current)) ? 0.5 : 0.2;
utils_step_towards(¤t, -timeout_brake_current, ramp_step);
if (current > 0.0) {
mc_interface_set_current(SIGN(direction) * current);
}else{
mc_interface_set_brake_current(current);
}
} else {
mc_interface_set_current(0.0);
}
has_timeout = true;
} else {
has_timeout = false;
}
chThdSleepMilliseconds(10);
}
}