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Achievements in the current LifeUp design do not include failure states.
This is for:
Create a certain differentiation from the task function.
There is almost no failure function in the real game achievement mechanism. Achievements should always be unlockable and have only "locked" and "unlocked" statuses.
In response to this, we have no plans to change in the short term. We will check whether adjustments should be made based on subsequent evaluation and development plans.
Is your feature request related to a problem? Please describe.
I enjoy seeing my successes, but I also want to visualize my failures, similar to how it's done on the success page and in the statistics.
Describe the solution you'd like ?
Is it possible to choose between failure and success, and to view failures when I include them in the statistics page
Describe alternatives you've considered ?
Simply an option to indicate that I have failed my challenge
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