diff --git a/AUTHORS b/AUTHORS index 85eb746ab5..f85e2f2408 100644 --- a/AUTHORS +++ b/AUTHORS @@ -6,7 +6,7 @@ The BZFlag development team would like to thank the many people who have contributed to BZFlag over the years. The game was initially and primarily written by Chris Schoeneman in 1992 while he was a Masters student at the Cornell Program of Computer Graphics. In 1999, Chris -Schoeneman trasferred copyright and maintainership of the game over to +Schoeneman transferred copyright and maintainership of the game over to Tim Riker, whom continues in that role today. Since the project was released as open source software around roughly the same time, a considerable number of other developers and contributors have become a @@ -111,7 +111,7 @@ mention and appreciation for their involvement. -- 1993 -- Phillip Ezolt -Björn Augustsson +Bj�rn Augustsson Jed Lengyel -- 1997 -- David Hoeferlin @@ -122,7 +122,7 @@ Tom Hubina Stea Greene Erik Andersen -- 2000 -- -Daniel Léonard +Daniel L�onard Daryll Strauss -- 2001 -- Frank Siegert @@ -148,7 +148,7 @@ Michael Hoffman David Wollner (jbdigriz) Justin Zaun Adam Krell -François Revol (mmu_man) +Fran�ois Revol (mmu_man) Micah Dowty (scanline) Dennis Pedersen (dmp) Bernt Hansen (Thumper) @@ -193,7 +193,7 @@ Darek Dawidowski ([darek]) Phillip (the_vaxorcist) Christophe Henry (sbgodin) Chris Wible (L4m3r) -Jørgen Pedersen Tjernø (daxxar) +J�rgen Pedersen Tjern� (daxxar) -- 2008 -- Alexander Boyd (javawizard2539) James Lawrence (spldart) @@ -218,7 +218,7 @@ Thomas Daede (TD-Linux) Brad Smith (War Pig) Karl Goetz -Américo Monteiro +Am�rico Monteiro -- 2012 -- Kyle Mills (khonkhortisan) Ian Farr (Quol) @@ -242,7 +242,7 @@ student contributors for each year are listed. Chris Wible (L4m3r) Kornel Kisielewicz (epyon) Jude Nelson (jude) -Jørgen Pedersen Tjernø (daxxar) +J�rgen Pedersen Tjern� (daxxar) -- 2008 -- Luke Rewega (Lukstr) diff --git a/ChangeLog b/ChangeLog index 0a3ce81a92..7508b011d6 100644 --- a/ChangeLog +++ b/ChangeLog @@ -15,7 +15,7 @@ BZFlag 2.4.27 * Add Dockerfile for bzfs container - Vladimir Jimenez, Scott Wichser * Fix various memory leaks, crashes, buffer overflows, divide by zero errors - Alfredo Tupone -* Fix skewed textures that occured when the window size changed - Scott Wichser +* Fix skewed textures that occurred when the window size changed - Scott Wichser * Add support for pasting text into text inputs - Scott Wichser @@ -602,7 +602,7 @@ BZFlag 2.0.6 "Good enough for now" (2006-04-09) * game variables no longer accept invalid values. - Jeff Myers * Special Effects use tank (was team) color - Karsten Behrmann, Jeff Myers * /reset uses the values from the config and the map as default - Jeff Myers -* Sreenshots now remember where they left off - Jeff Myers, Thomas Sowell +* Screenshots now remember where they left off - Jeff Myers, Thomas Sowell * Have windows dump std::error out to a file - Jeff Myers * Various API enhancements - Jeff Myers and others ( from patches ) * Not applauding when capturing his own flag - Alfredo Tupone @@ -1052,7 +1052,7 @@ BZFlag 1.10.0 "Break the world" (2003-12-09 was 1.9.x) * Added bzadmin - Lars Luthman * Munitions now bounce off buildings/ground in z direction - Dave Brosius * World object and -worldsize parameters - Jeff Myers -* Server side world parm (bzdb) file [clo] - Dave Brosius +* Server side world param (bzdb) file [clo] - Dave Brosius * MsgTeamUpdate, MsgFlagUpdate coalesced - Dave Brosius * Burrow Flag - Dave Brosius * Observer is a first class team - Dave Brosius diff --git a/DEVINFO b/DEVINFO index a7b4088423..09962f3562 100644 --- a/DEVINFO +++ b/DEVINFO @@ -157,7 +157,7 @@ Formatting Everybody has their own style and has things they don't like about any other style. Well, we can't have a zillion styles in the code, so follow the BZFlag style if you want your contribution included. -BZFlag is formated using the Allman Style, and this is enforced +BZFlag is formatted using the Allman Style, and this is enforced with the artistic styler, astyle, using these command line options: astyle --style=allman -nxjQ --convert-tabs --max-code-length=120 \ @@ -283,12 +283,12 @@ be broken up into smaller coherent chunks. This way if a bug or other issue with a particular commit is later encountered, the change can be more easily isolated and undone or fixed. -Submiting changes +Submitting changes -------------- If you do not have source code commit access and would like to propose -a change for inclusion, you should create a pull requests. Requests -should be submited on GitHub at: +a change for inclusion, you should create a pull request. Requests +should be submitted on GitHub at: https://github.com/BZFlag-Dev/bzflag/pulls @@ -304,11 +304,11 @@ Licensing and Developer Agreement By committing to a source code repository or submitting a patch/pull request, you the developer are assigning copyright of the submission to the project maintainer (Tim Riker), -and his successors, as defined in the BZFlag Developer Agreement located at. +and his successors, as defined in the BZFlag Developer Agreement located at https://github.com/BZFlag-Dev/bzflag/wiki/Developer-Agreement Grant of Copyright Assignment -Each Contributor hereby assign to the project maintainer all right, title, +Each Contributor hereby assigns to the project maintainer all right, title, and interest worldwide in all Copyright covering the Contribution. All submissions are subject to these terms. diff --git a/Dockerfile b/Dockerfile index 6de5c4358f..85f6473041 100644 --- a/Dockerfile +++ b/Dockerfile @@ -1,7 +1,7 @@ # Start the build image FROM alpine:3 as build -# A comma seperated list of extra plugins to compile +# A comma-separated list of extra plugins to compile ARG plugins="" # The configure argument is passed to the ./configure script diff --git a/autogen.sh b/autogen.sh index 5b28db64cc..05e0b08de7 100755 --- a/autogen.sh +++ b/autogen.sh @@ -73,15 +73,15 @@ # ###################################################################### -# set to minimum acceptible version of autoconf +# set to minimum acceptable version of autoconf if [ "x$AUTOCONF_VERSION" = "x" ] ; then AUTOCONF_VERSION=2.68 fi -# set to minimum acceptible version of automake +# set to minimum acceptable version of automake if [ "x$AUTOMAKE_VERSION" = "x" ] ; then AUTOMAKE_VERSION=1.6.0 fi -# set to minimum acceptible version of libtool +# set to minimum acceptable version of libtool if [ "x$LIBTOOL_VERSION" = "x" ] ; then LIBTOOL_VERSION=1.4.2 fi @@ -254,7 +254,7 @@ PATH_TO_AUTOGEN="`dirname $0`" NAME_OF_AUTOGEN="`basename $0`" AUTOGEN_SH="$PATH_TO_AUTOGEN/$NAME_OF_AUTOGEN" -LIBTOOL_M4="${PATH_TO_AUTOGEN}/misc/libtool.m4" +LIBTOOL_M4="${PATH_TO_AUTOGEN}/m4/libtool.m4" if [ "x$HELP" = "x" ] ; then HELP=no @@ -830,7 +830,7 @@ recursive_protect ( ) { ############################# -# RESTORE_CLOBBERED FUNCION # +# RESTORE_CLOBBERED FUNCTION # ############################# restore_clobbered ( ) { @@ -988,7 +988,7 @@ initialize ( ) { if test ! -d "$_aux_dir" ; then _aux_dir=. else - $VERBOSE_ECHO "Detected auxillary directory: $_aux_dir" + $VERBOSE_ECHO "Detected auxiliary directory: $_aux_dir" fi ################################ @@ -1110,7 +1110,7 @@ if [ "x$HAVE_AUTORECONF" = "xyes" ] ; then $ECHO "Warning: $AUTORECONF failed" if test -f ltmain.sh ; then - $ECHO "libtoolize being run by autoreconf is not creating ltmain.sh in the auxillary directory like it should" + $ECHO "libtoolize being run by autoreconf is not creating ltmain.sh in the auxiliary directory like it should" fi $ECHO "Attempting to run the preparation steps individually" diff --git a/data/l10n/bzflag_cs_CZ.po b/data/l10n/bzflag_cs_CZ.po index e2c5443568..e868854684 100644 --- a/data/l10n/bzflag_cs_CZ.po +++ b/data/l10n/bzflag_cs_CZ.po @@ -471,7 +471,7 @@ msgstr "Zobrazit vlajky na radaru:" msgid "Toggle Main Flags:" msgstr "Zobrazit vlaky pred sebou:" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Umlceni/Odmlceni hrace:" msgid "Server Command Key:" @@ -629,7 +629,7 @@ msgstr "Posuv zaznamu zprav zpet:" msgid "Scroll Message Log Forward:" msgstr "Posuv aznamu zprav vpred:" -msgid "Silence/UnSilence:" +msgid "Silence/Unsilence:" msgstr "Umlceni/Odmlceni hrace:" msgid "Show/Dismiss menu:" @@ -1614,7 +1614,7 @@ msgstr "zobrazit vlajky na radaru" msgid "Toggle Main Flags" msgstr "zobrazit vlaky pred sebou" -msgid "Silence/UnSilence" +msgid "Silence/Unsilence" msgstr "Umlceni/Odmlceni hrace" msgid "self destruct/cancel" diff --git a/data/l10n/bzflag_da.po b/data/l10n/bzflag_da.po index 6220691466..cf7601d1e7 100644 --- a/data/l10n/bzflag_da.po +++ b/data/l10n/bzflag_da.po @@ -396,7 +396,7 @@ msgstr "Vis flag i radar (til/fra)" msgid "Toggle Main Flags" msgstr "Vis flag (til/fra)" -msgid "Silence/UnSilence" +msgid "Silence/Unsilence" msgstr "Ignorer/Ophæv ignorer" msgid "Server Admin" @@ -1270,10 +1270,10 @@ msgstr "Radar flag (til/fra): " msgid "Toggle Main Flags:" msgstr "Flag (til/fra): " -msgid "Silience/UnSilence" +msgid "Silence/Unsilence" msgstr "Ignorer/Ophæv ignorer" -msgid "Silience/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Ignorer/Ophæv ignorer tast" msgid "Server Command Key:" diff --git a/data/l10n/bzflag_de.po b/data/l10n/bzflag_de.po index 5cd0f656e1..bb00bec3b8 100644 --- a/data/l10n/bzflag_de.po +++ b/data/l10n/bzflag_de.po @@ -397,7 +397,7 @@ msgstr "Flaggen auf Radar an/aus" msgid "Toggle Main Flags" msgstr "Flaggen an/aus" -#msgid "Silence/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" #msgid "Server Admin" @@ -1278,10 +1278,10 @@ msgstr "Andeutung auf seine Höhe, je höher der Panzer platziert ist desto grö #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" msgid "Server Command Key:" diff --git a/data/l10n/bzflag_en_US_l33t.po b/data/l10n/bzflag_en_US_l33t.po index 0f597f4765..6188ed10b6 100644 --- a/data/l10n/bzflag_en_US_l33t.po +++ b/data/l10n/bzflag_en_US_l33t.po @@ -393,7 +393,7 @@ msgstr "+OGglE R4daR fl@95" msgid "Toggle Main Flags" msgstr "t0GGL3 M41N fL4G5" -msgid "Silence/UnSilence" +msgid "Silence/Unsilence" msgstr "$1LenCE/UN5il3nCE" msgid "Server Admin" @@ -1289,10 +1289,10 @@ msgstr "J00R +4Nk W0N'T mOve, oUTs1D3 +H3 l4R93 B0Xor J00 dOn't MoV3 AnY PH@5tER #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" #msgid "Server Command Key:" diff --git a/data/l10n/bzflag_en_US_redneck.po b/data/l10n/bzflag_en_US_redneck.po index 95c0de2afb..9dc50c10f1 100644 --- a/data/l10n/bzflag_en_US_redneck.po +++ b/data/l10n/bzflag_en_US_redneck.po @@ -396,7 +396,7 @@ msgstr "scroll message log fo'ward" #msgid "Toggle Main Flags" #msgstr "" -#msgid "Silence/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" #msgid "Server Admin" @@ -1277,10 +1277,10 @@ msgstr "yeller lines. Tanks is dots in th' tank's team colo', 'cept rogues are" #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" #msgid "Server Command Key:" diff --git a/data/l10n/bzflag_es.po b/data/l10n/bzflag_es.po index c938bacaab..2ee5040402 100644 --- a/data/l10n/bzflag_es.po +++ b/data/l10n/bzflag_es.po @@ -1022,7 +1022,7 @@ msgstr "Muestra/oculta banderas en el radar:" msgid "Toggle Main Flags:" msgstr "Muestra/oculta banderas en vista principal:" -msgid "Silence/UnSilence:" +msgid "Silence/Unsilence:" msgstr "Activa/desactiva sonido:" msgid "Server Admin:" @@ -1600,7 +1600,7 @@ msgstr "Mostrar/ocultar banderas en radar:" msgid "Toggle Flags On Field:" msgstr "Mostrar/ocultar banderas en terreno:" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Activar/desactivar sonido:" msgid "Server Command Key:" @@ -2018,7 +2018,7 @@ msgstr " paquetes enviados: %d (%f/seg)\n" msgid " bytes/packet : %f\n" msgstr " bytes/paquete: %f\n" -msgid " bytes recieved : %d (%f/sec)\n" +msgid " bytes received : %d (%f/sec)\n" msgstr " bytes recibidos: %d (%f/seg)\n" msgid " packets received: %d (%f/sec)\n" diff --git a/data/l10n/bzflag_fr.po b/data/l10n/bzflag_fr.po index cb18ef92f8..697f1bf80b 100644 --- a/data/l10n/bzflag_fr.po +++ b/data/l10n/bzflag_fr.po @@ -396,7 +396,7 @@ msgstr "défile les messages vers le haut" #msgid "Toggle Main Flags" #msgstr "" -#msgid "Silence/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" #msgid "Server Admin" @@ -1277,10 +1277,10 @@ msgstr "des tanks: les tanks les plus haut ont des points plus larges. Les dra #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" #msgid "Server Command Key:" diff --git a/data/l10n/bzflag_it.po b/data/l10n/bzflag_it.po index 39e2c70a20..a99410f0ec 100644 --- a/data/l10n/bzflag_it.po +++ b/data/l10n/bzflag_it.po @@ -397,7 +397,7 @@ msgstr "Dis/Attiva Bandiere nel Radar" msgid "Toggle Main Flags" msgstr "Dis/Attiva Bandiere" -msgid "Silence/UnSilence" +msgid "Silence/Unsilence" msgstr "Azzittisci" msgid "Server Admin" @@ -1278,7 +1278,7 @@ msgstr "Attiva Bandiere (Radar)" msgid "Toggle Main Flags:" msgstr "Attiva Bandiere" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Azzittisci" msgid "Server Command Key:" diff --git a/data/l10n/bzflag_kg.po b/data/l10n/bzflag_kg.po index dd3b8d5778..f4124f869d 100644 --- a/data/l10n/bzflag_kg.po +++ b/data/l10n/bzflag_kg.po @@ -396,7 +396,7 @@ msgstr "bup" #msgid "Toggle Main Flags" #msgstr "" -#msgid "Silence/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" #msgid "Server Admin" @@ -1277,10 +1277,10 @@ msgstr "nIH neH" #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" #msgid "Server Command Key:" diff --git a/data/l10n/bzflag_lt.po b/data/l10n/bzflag_lt.po index e6c1723ee3..6ed345bcde 100644 --- a/data/l10n/bzflag_lt.po +++ b/data/l10n/bzflag_lt.po @@ -395,7 +395,7 @@ msgstr "IÅ¡eiti" # sgstr "" # sgid "Toggle Main Flags" # sgstr "" -# sgid "Silence/UnSilence" +# sgid "Silence/Unsilence" # sgstr "" # sgid "Server Admin" # sgstr "" @@ -1231,9 +1231,9 @@ msgstr "Aklumas (B)" # sgstr "" # sgid "Toggle Main Flags:" # sgstr "" -# sgid "Silience/UnSilence" +# msgid "Silence/Unsilence" # sgstr "" -# sgid "Silience/UnSilence Key:" +# msgid "Silence/Unsilence Key:" # sgstr "" # sgid "Server Command Key:" # sgstr "" diff --git a/data/l10n/bzflag_nl.po b/data/l10n/bzflag_nl.po index 9d2d07c6fb..c4e2dbe129 100644 --- a/data/l10n/bzflag_nl.po +++ b/data/l10n/bzflag_nl.po @@ -397,7 +397,7 @@ msgstr "blader voorwaarts door booschappen log" #msgid "Toggle Main Flags" #msgstr "" -#msgid "Silence/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" #msgid "Server Admin" @@ -1278,10 +1278,10 @@ msgstr "hoogte: hogere tanks hebben grotere stippen. Vlaggen zijn kleine kruisje #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" #msgid "Server Command Key:" diff --git a/data/l10n/bzflag_pt.po b/data/l10n/bzflag_pt.po index f156befbef..9de081ae63 100644 --- a/data/l10n/bzflag_pt.po +++ b/data/l10n/bzflag_pt.po @@ -407,7 +407,7 @@ msgstr "Activar/Desactivar Bandeiras no Radar:" msgid "Toggle Flags On Field:" msgstr "Activar/Desactivar Bandeiras no Campo:" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Tecla de Silenciar/Não Silenciar:" msgid "Server Command Key:" diff --git a/data/l10n/bzflag_ru.po b/data/l10n/bzflag_ru.po index c5d1a79002..cc6f146a11 100644 --- a/data/l10n/bzflag_ru.po +++ b/data/l10n/bzflag_ru.po @@ -1252,7 +1252,7 @@ msgstr "Otobrazhenie flagov na radare:" msgid "Toggle Main Flags:" msgstr "Otobrazhenie osnovnyh flagov:" -msgid "Silence/UnSilence:" +msgid "Silence/Unsilence:" msgstr "Vykl/vkl zvuk:" msgid "Server Admin:" @@ -1879,7 +1879,7 @@ msgstr "tumbler flanov na radare:" msgid "Toggle Flags On Field:" msgstr "tumbler flagov v pricele:" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Klyuch tishiny/zvuka:" msgid "Server Command Key:" @@ -2317,7 +2317,7 @@ msgstr " paketov otoslano : %d (%f/sek)\n" msgid " bytes/packet : %f\n" msgstr " bajt/paket : %f\n" -msgid " bytes recieved : %d (%f/sec)\n" +msgid " bytes received : %d (%f/sec)\n" msgstr " bajtov polucheno : %d (%f/sec)\n" msgid " packets received: %d (%f/sec)\n" diff --git a/data/l10n/bzflag_sk.po b/data/l10n/bzflag_sk.po index 9699641409..ed049f8b4f 100644 --- a/data/l10n/bzflag_sk.po +++ b/data/l10n/bzflag_sk.po @@ -1253,7 +1253,7 @@ msgstr "Prepnut vlajky na radare:" msgid "Toggle Main Flags:" msgstr "Prepnut hlavne vlajky:" -msgid "Silence/UnSilence:" +msgid "Silence/Unsilence:" msgstr "Umlcat/Odmlcat:" msgid "Server Admin:" @@ -1874,7 +1874,7 @@ msgstr "Prepnutie vlajok na radare:" msgid "Toggle Flags On Field:" msgstr "Prepnutie vlajok v poli:" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "Klaves umlcania/odmlcania:" msgid "Server Command Key:" @@ -2306,7 +2306,7 @@ msgstr " odoslanych paketov : %d (%f/sec)\n" msgid " bytes/packet : %f\n" msgstr " bajtov/paket : %f\n" -msgid " bytes recieved : %d (%f/sec)\n" +msgid " bytes received : %d (%f/sec)\n" msgstr " prijatych bajtov : %d (%f/s)\n" msgid " packets received: %d (%f/sec)\n" @@ -2318,7 +2318,7 @@ msgstr "<** UDP kod paketu %x Dlzka %x\n" msgid "Fallback to normal TCP receive" msgstr "Navrat k obycajnemu prijmu TCP" -msgid "Communication error joining game [No immediate respose]." +msgid "Communication error joining game [No immediate response]." msgstr "Chyba komunikacie pri pripajani sa k hre [Ziadna bezprostredna odpoved]." msgid "Server forced disconnection." @@ -2623,7 +2623,7 @@ msgstr "Super" msgid "Shock" msgstr "Sok" -msgid "Fave." +msgid "Wave." msgstr "Oblub." msgid "Hit%" diff --git a/data/l10n/bzflag_sv.po b/data/l10n/bzflag_sv.po index 0b87e91e06..5e742c270b 100644 --- a/data/l10n/bzflag_sv.po +++ b/data/l10n/bzflag_sv.po @@ -390,7 +390,7 @@ msgstr "självdestruera/avbryt" #msgid "Toggle Main Flags" #msgstr "" -#msgid "Silence/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" #msgid "Server Admin" @@ -1276,10 +1276,10 @@ msgstr "högt uppe den är: Ju större prick, desto högre upp. Flaggor är smÃ¥ #msgid "Toggle Main Flags:" #msgstr "" -#msgid "Silience/UnSilence" +#msgid "Silence/Unsilence" #msgstr "" -#msgid "Silience/UnSilence Key:" +#msgid "Silence/Unsilence Key:" #msgstr "" #msgid "Server Command Key:" @@ -1565,7 +1565,7 @@ msgstr "Du befinner dig alltid i centrum och framÃ¥t är alltid uppÃ¥t" # !!! Messages below cannot be translated :-( # Informace o vlajce, kterou sebrali hraci -# Informations about flags grabbed by opponents +# Information about flags grabbed by opponents #msgid "grabbed High Speed flag" #msgstr "" diff --git a/data/l10n/bzflag_xx.po b/data/l10n/bzflag_xx.po index 0cda207d4c..394c4992c8 100644 --- a/data/l10n/bzflag_xx.po +++ b/data/l10n/bzflag_xx.po @@ -1,6 +1,6 @@ # This is a generic l10n file, copy it to a real language po file and modify that one -# Locales are specifed in three parts separated by underscores +# Locales are specified in three parts separated by underscores # en_US_l33t, for example # The first part is the base language, the second part is a country code, the third part is a dialect # The second and third parts are optional, but if you want to specify a dialect, you need to specify the country @@ -16,7 +16,7 @@ # When run, pick a locale like bzflag -locale en_US_l33t # Your locale will be saved in the bzc file, so you can modify it there as well -# locale files are cummulative. That is, if you specify a locale that contains a country and dialect, +# locale files are cumulative. That is, if you specify a locale that contains a country and dialect, # the base language file is first loaded, and any strings found in the country file replace the base ones, and then # strings found in the dialect file replace the country one. So if you have two or three language files based # on one language, you only need to put the changes in the country and dialect one. The two (or three) files are merged @@ -1302,7 +1302,7 @@ msgstr "" msgid "Toggle Main Flags:" msgstr "" -msgid "Silence/UnSilence:" +msgid "Silence/Unsilence:" msgstr "" msgid "Server Admin:" @@ -1929,7 +1929,7 @@ msgstr "" msgid "Toggle Flags On Field:" msgstr "" -msgid "Silence/UnSilence Key:" +msgid "Silence/Unsilence Key:" msgstr "" msgid "Server Command Key:" @@ -2364,7 +2364,7 @@ msgstr "" msgid " bytes/packet : %f\n" msgstr "" -msgid " bytes recieved : %d (%f/sec)\n" +msgid " bytes received : %d (%f/sec)\n" msgstr "" msgid " packets received: %d (%f/sec)\n" @@ -2376,7 +2376,7 @@ msgstr "" msgid "Fallback to normal TCP receive" msgstr "" -msgid "Communication error joining game [No immediate respose]." +msgid "Communication error joining game [No immediate response]." msgstr "" msgid "Server forced disconnection." @@ -2681,7 +2681,7 @@ msgstr "" msgid "Shock" msgstr "" -msgid "Fave." +msgid "Wave." msgstr "" msgid "Hit%" diff --git a/include/BZDBCache.h b/include/BZDBCache.h index 1d2ce8377f..763fc99936 100644 --- a/include/BZDBCache.h +++ b/include/BZDBCache.h @@ -56,7 +56,7 @@ class BZDBCache static Bool shadows; static Bool stencilShadows; static Bool zbuffer; - static Bool tesselation; + static Bool tessellation; static Bool lighting; static Bool smooth; static Bool colorful; @@ -104,7 +104,7 @@ class BZDBCache public: /** public method to update cached variable has to be called at best opportunity - (e.g. at beginnig of main loop) + (e.g. at beginning of main loop) */ static void update(); diff --git a/include/BillboardSceneNode.h b/include/BillboardSceneNode.h index 13b580d79f..661bac0d6b 100644 --- a/include/BillboardSceneNode.h +++ b/include/BillboardSceneNode.h @@ -20,7 +20,7 @@ // Inherits from #include "SceneNode.h" -// Commen headers +// Common headers #include "OpenGLLight.h" class BillboardSceneNode : public SceneNode diff --git a/include/BzfMedia.h b/include/BzfMedia.h index be47a641a9..0dcf2ed0f2 100644 --- a/include/BzfMedia.h +++ b/include/BzfMedia.h @@ -21,7 +21,7 @@ static const std::string DEFAULT_MEDIA_DIR = "data"; /** BzfMedia is a helper class that will read in audio and image - * data files. It's an abstract, platform independant base for + * data files. It's an abstract, platform-independent base for * media I/O. * * if HALF_RATE_AUDIO defined then use half the normal audio sample diff --git a/include/Flag.h b/include/Flag.h index 67ad391ca8..3b7ba43a32 100644 --- a/include/Flag.h +++ b/include/Flag.h @@ -74,7 +74,7 @@ enum FlagStatus }; /** This enum tells us if the flag type is droppable, and what happens to it - when it's droppped. */ + when it's dropped. */ enum FlagEndurance { /// permanent flag diff --git a/include/Obstacle.h b/include/Obstacle.h index c89f214450..be9079f89b 100644 --- a/include/Obstacle.h +++ b/include/Obstacle.h @@ -59,7 +59,7 @@ class Obstacle @param hwidth Half the X size of the obstacle @param hbreadth Half the Y size of the obstacle @param height The Z size of the obstacle - @param drive @c true if the obstacle is drivethtrough, i.e. tanks + @param drive @c true if the obstacle is drivethrough, i.e. tanks can pass through it @param shoot @c true if the obstacle is shootthrough, i.e. bullets can pass through it diff --git a/include/OpenGLUtils.h b/include/OpenGLUtils.h index 80ad522bb2..de61e24701 100644 --- a/include/OpenGLUtils.h +++ b/include/OpenGLUtils.h @@ -1,6 +1,6 @@ /* bzflag * Copyright (c) 1993-2023 Tim Riker - * Writen By Jeffrey Myers + * Written By Jeffrey Myers * * This package is free software; you can redistribute it and/or * modify it under the terms of the license found in the file diff --git a/include/ServerItem.h b/include/ServerItem.h index 6a8cf7aaa0..78529647b6 100644 --- a/include/ServerItem.h +++ b/include/ServerItem.h @@ -36,7 +36,7 @@ class ServerItem std::string getAddrName() const; time_t getAgeMinutes() const; time_t getAgeSeconds() const; - std::string getAgeString() const; // nifty formated age string + std::string getAgeString() const; // nifty formatted age string time_t getNow() const; // current time bool operator<(const ServerItem &right); private: diff --git a/include/StateDatabase.h b/include/StateDatabase.h index 5aca0c84ef..168219fbb7 100644 --- a/include/StateDatabase.h +++ b/include/StateDatabase.h @@ -30,7 +30,7 @@ /** BZDB is the generic name:value pair database within bzflag and bzfs. Its * useful for data that can be serialized to a string that needs to be * accessible to many areas of the code. It also provides facilities for - * saving persistant pairs to the config file and downloading variables from + * saving persistent pairs to the config file and downloading variables from * the server. * * BZDB is not an object broker, and isn't meant to be. If you have data @@ -39,7 +39,7 @@ * (if accessed often, such as game variables like gravity, you will need a * cached version anyway to avoid the overhead of lookup). Using BZDB adds * unnecessary overhead if objects generally keep their data hidden without - * needing persistant state. + * needing persistent state. * * Basically, if your data can be serialized to a string, and it makes sense * to do so (eg: config file option, game variable downloaded from server), use @@ -100,7 +100,7 @@ class StateDatabase : public Singleton Permission access = Client); /** mark a value as persistent (i.e. to be saved) or volatile. - * this state is stored independently of the existance of a value + * this state is stored independently of the existence of a value * with the given name. that is, adding or removing the name * will not affect persistence of the name. the default is * volatile. @@ -203,7 +203,7 @@ class StateDatabase : public Singleton */ bool getDebug() const; -// true if we are in a mode where we are seting values that are to be defaults ( config and world time ) +// true if we are in a mode where we are setting values that are to be defaults ( config and world time ) void setSaveDefault(bool save); bool getSaveDefault() const; diff --git a/include/TextUtils.h b/include/TextUtils.h index 13e86e663e..869fa18586 100644 --- a/include/TextUtils.h +++ b/include/TextUtils.h @@ -106,7 +106,7 @@ std::string no_whitespace(const std::string &s); * inside quotes are ignored. * Hence /ban "Mr Blahblah" isajerk parses to "/ban", "Mr Blahlah" and "isajerk" * but so does "Mr Blahblah" "isajerk", so if you want 3 tokens and a delimeter - * is in one of the tokens, by puting quotes around it you can get the correct + * is in one of the tokens, by putting quotes around it you can get the correct * parsing. When use quotes is enabled, \'s and "'s should\can be escaped with \ * escaping is not currently done for any other character. * Should not have " as a delimeter if you want to use quotes diff --git a/include/WordFilter.h b/include/WordFilter.h index 98f6500efe..80b1700689 100644 --- a/include/WordFilter.h +++ b/include/WordFilter.h @@ -127,10 +127,10 @@ class WordFilter ExpCompareSet filters[MAX_FILTER_SETS]; - /** used by the agressive filter */ + /** used by the aggressive filter */ ExpCompareSet suffixes; - /** used by the agressive filter */ + /** used by the aggressive filter */ ExpCompareSet prefixes; @@ -213,7 +213,7 @@ class WordFilter bool addToFilter(const std::string &word, const std::string &expression); /** given an input string, filter the input - * using either the simple or agressive filter + * using either the simple or aggressive filter */ bool filter(char *input, const bool simple=false) const; bool filter(std::string &input, const bool simple=false) const; diff --git a/include/bzfsAPI.h b/include/bzfsAPI.h index 839d596dd4..e95096e5a4 100644 --- a/include/bzfsAPI.h +++ b/include/bzfsAPI.h @@ -1666,7 +1666,7 @@ BZF_API unsigned int bz_getTeamPlayerLimit ( bz_eTeamType team ); // player score BZF_API void bz_computePlayerScore( bool enabled ); -BZF_API bool bz_computingPlayerScore( void ); +BZF_API bool bz_computtingPlayerScore( void ); BZF_API bool bz_setPlayerWins (int playerId, int wins); BZF_API bool bz_setPlayerLosses (int playerId, int losses); @@ -2062,7 +2062,7 @@ BZF_API bool bz_removeCustomPluginHandler ( const char* extension, bz_APIPluginH // team info BZF_API void bz_computeTeamScore( bool enabled ); -BZF_API bool bz_computingTeamScore( void ); +BZF_API bool bz_computtingTeamScore( void ); BZF_API int bz_getTeamCount (bz_eTeamType team ); BZF_API int bz_getTeamScore (bz_eTeamType team ); diff --git a/m4/sdl2.m4 b/m4/sdl2.m4 index 710c2516e7..a6adaccaca 100644 --- a/m4/sdl2.m4 +++ b/m4/sdl2.m4 @@ -196,7 +196,7 @@ int main(int argc, char *argv[]) echo "*** If you have an old version installed, it is best to remove it, although" echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"], [ echo "*** The test program failed to compile or link. See the file config.log for the" - echo "*** exact error that occured. This usually means SDL was incorrectly installed" + echo "*** exact error that occurred. This usually means SDL was incorrectly installed" echo "*** or that you have moved SDL since it was installed. In the latter case, you" echo "*** may want to edit the sdl2-config script: $SDL2_CONFIG" ]) CFLAGS="$ac_save_CFLAGS" diff --git a/man/bzflag.6.in b/man/bzflag.6.in index 801ba0f4a8..ce9ea9c534 100644 --- a/man/bzflag.6.in +++ b/man/bzflag.6.in @@ -130,7 +130,7 @@ color coding on *nix, same as \-echo on windows. Prints a concise list of the \fBbzflag\fR command line options. .TP \fB\-latitude\fI latitude\fR -Uses \fIlatitude\fR when computing celestial object positions. +Uses \fIlatitude\fR when computting celestial object positions. .TP \fB\-list\fI url\fR Look for list servers using \fIurl\fR. A built\-in url is @@ -144,7 +144,7 @@ from the internet and are queried when using the Find Server menu. Set the locale used to display messages, menus, hud alerts, etc. .TP \fB\-longitude \fIlongitude\fR -Uses \fIlongitude\fR when computing celestial object positions. +Uses \fIlongitude\fR when computting celestial object positions. .TP .B \-m, \-mute Disables sound. diff --git a/misc/bzfquery.py b/misc/bzfquery.py index 3ce1e7d2bb..947ba0dc51 100755 --- a/misc/bzfquery.py +++ b/misc/bzfquery.py @@ -36,7 +36,7 @@ import select # -# If true, display detailled HTML output when exception occur +# If true, display detailed HTML output when exception occur # enableCgiTb = True diff --git a/misc/bzls.lua b/misc/bzls.lua index 759aa6a645..baa5e63af2 100755 --- a/misc/bzls.lua +++ b/misc/bzls.lua @@ -7,7 +7,7 @@ -- copyright: (c) 2011 trepan -- license: LGPL 2.1 -- --- brief: BZFlag server list console utililty +-- brief: BZFlag server list console utility -- -------------------------------------------------------------------------------- diff --git a/misc/checkToken.php b/misc/checkToken.php index 16413e17af..dbbf2bc1f9 100644 --- a/misc/checkToken.php +++ b/misc/checkToken.php @@ -3,10 +3,10 @@ // This function will check a username and token returned by the bzflag // weblogin page at https://my.bzflag.org/weblogin.php?action=weblogin. You can use // this URL to ask a user for his bzflag global login. Your page needs to pass -// in an URL paramater to the weblogin that contains your URL to be called with +// in an URL parameter to the weblogin that contains your URL to be called with // the username and token. This allows your site to use the same usernames and // passwords as the forums with out having to worry about being accused of -// stealing passwords. The URL paramater can have the keys %TOKEN% and +// stealing passwords. The URL parameter can have the keys %TOKEN% and // %USERNAME% that will be replaced with the real username and token when the // URL is called. For example: // @@ -16,14 +16,14 @@ // in plain text to make it clearer what is happening. // // This would call mysite.com with the token and username passed in as -// paramaters after the user has given the page a valid username and password. +// parameters after the user has given the page a valid username and password. // // This function should be used after you get the info from the login callback, // to verify that it is a valid token, and to test which groups the user is a // member of. // // Sites MUST redirect the user to the login form. Sites that send the login -// info from any other form will automaticly be rejected. The aim of this +// info from any other form will automatically be rejected. The aim of this // service to to show the user that login info is being sent to bzflag.org. // // TODO: Add some error handling/reporting diff --git a/misc/doxyfile b/misc/doxyfile index 8483147606..8af434a7a2 100644 --- a/misc/doxyfile +++ b/misc/doxyfile @@ -138,7 +138,7 @@ STRIP_CODE_COMMENTS = YES # file names in lower case letters. If set to YES upper case letters are also # allowed. This is useful if you have classes or files whose names only differ # in case and if your file system supports case sensitive file names. Windows -# users are adviced to set this option to NO. +# users are advised to set this option to NO. CASE_SENSE_NAMES = YES @@ -170,7 +170,7 @@ SHOW_INCLUDE_FILES = YES # will interpret the first line (until the first dot) of a JavaDoc-style # comment as the brief description. If set to NO, the JavaDoc # comments will behave just like the Qt-style comments (thus requiring an -# explict @brief command for a brief description. +# explicit @brief command for a brief description. JAVADOC_AUTOBRIEF = YES @@ -638,7 +638,7 @@ COMPACT_RTF = NO RTF_HYPERLINKS = NO # Load stylesheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assigments. You only have to provide +# config file, i.e. a series of assignments. You only have to provide # replacements, missing definitions are set to their default value. RTF_STYLESHEET_FILE = @@ -764,7 +764,7 @@ EXPAND_AS_DEFINED = SKIP_FUNCTION_MACROS = YES #--------------------------------------------------------------------------- -# Configuration::addtions related to external references +# Configuration::additions related to external references #--------------------------------------------------------------------------- # The TAGFILES tag can be used to specify one or more tagfiles. @@ -800,7 +800,7 @@ PERL_PATH = /usr/bin/perl # If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will # generate a inheritance diagram (in Html, RTF and LaTeX) for classes with base or # super classes. Setting the tag to NO turns the diagrams off. Note that this -# option is superceded by the HAVE_DOT option below. This is only a fallback. It is +# option is superseded by the HAVE_DOT option below. This is only a fallback. It is # recommended to install and use dot, since it yield more powerful graphs. CLASS_DIAGRAMS = YES @@ -902,7 +902,7 @@ GENERATE_LEGEND = YES DOT_CLEANUP = YES #--------------------------------------------------------------------------- -# Configuration::addtions related to the search engine +# Configuration::additions related to the search engine #--------------------------------------------------------------------------- # The SEARCHENGINE tag specifies whether or not a search engine should be diff --git a/misc/libtool.m4 b/misc/libtool.m4 deleted file mode 100644 index c3b71e8932..0000000000 --- a/misc/libtool.m4 +++ /dev/null @@ -1,6000 +0,0 @@ -# libtool.m4 - Configure libtool for the host system. -*-Autoconf-*- -## Copyright 1996, 1997, 1998, 1999, 2000, 2001, 2003, 2004 -## Free Software Foundation, Inc. -## Originally by Gordon Matzigkeit , 1996 -## -## This program is free software; you can redistribute it and/or modify -## it under the terms of the GNU General Public License as published by -## the Free Software Foundation; either version 2 of the License, or -## (at your option) any later version. -## -## This program is distributed in the hope that it will be useful, but -## WITHOUT ANY WARRANTY; without even the implied warranty of -## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 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This plugin creates a "msgzone" map object. Various attributes are used to define the position, size, and shape (rectalgular or circular) of the zone. A flag type and a message are also defined. When a player enters this zone while -holding the specified flag type, they will recieve the message defined in the +holding the specified flag type, they will receive the message defined in the object, and the server takes their flag away. diff --git a/plugins/RogueGenocide/README.RogueGenocide.txt b/plugins/RogueGenocide/README.RogueGenocide.txt index f1ebec18a4..a05539acf0 100644 --- a/plugins/RogueGenocide/README.RogueGenocide.txt +++ b/plugins/RogueGenocide/README.RogueGenocide.txt @@ -1,9 +1,9 @@ BZFlag Server Plugin: RogueGenocide ================================================================================ -Normally, the genocide flag will not affect rogue players, since they are not a +Normally, the Genocide flag will not affect rogue players, since they are not a true team. This plugin changes that behavior so that rogue players are -affected. This would also allow a rouge player to shoot another rogue with the +affected. This would also allow a rogue player to shoot another rogue with the genocide flag and wipe out all rogues (including themself). A rogue shooting themself does not trigger the genocide effect unless the 'suicide' option is passed when loading the plugin. diff --git a/plugins/api_notes b/plugins/api_notes index 6f504137e6..a89c9c57bd 100644 --- a/plugins/api_notes +++ b/plugins/api_notes @@ -13,6 +13,6 @@ notes on yon API * add On Team Score Change hook * add on player score change hook * add api to add meshes -* have maps be able to specifiy required plugins +* have maps be able to specify required plugins * add ability for a plugin to be unique ( load once ). * add hook for shot message, move message, teleport message, and "need TP destination" diff --git a/plugins/bzfscron/README.bzfscron.txt b/plugins/bzfscron/README.bzfscron.txt index 2883ea3b5c..d779049253 100644 --- a/plugins/bzfscron/README.bzfscron.txt +++ b/plugins/bzfscron/README.bzfscron.txt @@ -127,7 +127,7 @@ Contrarily, 2,6-10/2 * * * * * /say "Hey there" -will run on the SECOND, SIXTH, EIGTH and TENTH minutes, since 2 hits the step +will run on the SECOND, SIXTH, EIGHTH and TENTH minutes, since 2 hits the step value. Zero always matches the step value, no matter what the step value is. diff --git a/plugins/chathistory/chathistory.cpp b/plugins/chathistory/chathistory.cpp index 44dffe98da..8e1e6c08ef 100644 --- a/plugins/chathistory/chathistory.cpp +++ b/plugins/chathistory/chathistory.cpp @@ -59,7 +59,7 @@ void ChatEvents::Init (const char* commandLine) maxChatLines = realLines; } - // Register our custon slash commands + // Register our custom slash commands bz_registerCustomSlashCommand("last", &lastChatCommand); bz_registerCustomSlashCommand("flushchat", &lastChatCommand); @@ -125,7 +125,7 @@ bool LastChatCommand::SlashCommand (int playerID, bz_ApiString command, bz_ApiSt if (history.size() < numLines) numLines = (unsigned int)history.size(); - // Send the messages to the requestor + // Send the messages to the requester bz_sendTextMessage(BZ_SERVER, playerID, bz_format("Last %d message(s) for %s", numLines, params->get(1).c_str())); for (unsigned int i = numLines; i > 0; i--) { diff --git a/plugins/keepaway/help_keepaway_admin.txt b/plugins/keepaway/help_keepaway_admin.txt index c3d4091454..6868b87a59 100644 --- a/plugins/keepaway/help_keepaway_admin.txt +++ b/plugins/keepaway/help_keepaway_admin.txt @@ -7,7 +7,7 @@ Admin only: "katimemult <%>" - sets auto time multiplier per player. "katimemultmin <%>" - sets auto time minimum multiplier. "kaautotimeon" - enable the autotime function. -"kaautotimeoff" - disable the autotime funtion. +"kaautotimeoff" - disable the autotime function. "kaffon" - enable forced flags. "kaffoff" - disable forced flags. "katime " - change hold time 1-7200 secs. diff --git a/plugins/koth/help_koth_admin.txt b/plugins/koth/help_koth_admin.txt index 904482d2a0..6515863c73 100644 --- a/plugins/koth/help_koth_admin.txt +++ b/plugins/koth/help_koth_admin.txt @@ -7,7 +7,7 @@ Admin only: "kothtimemult <%>" - sets auto time multiplier per player. "kothtimemultmin <%>" - sets auto time minimum multiplier. "kothautotimeon" - enable the autotime function. -"kothautotimeoff" - disable the autotime funtion. +"kothautotimeoff" - disable the autotime function. "kothsoundon" - enable the plugin's sounds. "kothsoundoff" - disable the plugin's sounds. "kothtime " - change hold time 1-7200 secs. diff --git a/plugins/plugin_utils/plugin_files.cpp b/plugins/plugin_utils/plugin_files.cpp index 5d3a47b9fa..58cbd1abc5 100644 --- a/plugins/plugin_utils/plugin_files.cpp +++ b/plugins/plugin_utils/plugin_files.cpp @@ -48,10 +48,10 @@ bool WindowsAddFileStack(const char *szPathName, const char* fileMask, else searchstr += "*.*"; - std::string extenstionSearch; + std::string extensionSearch; if (fileMask && strchr(fileMask,'.')) - extenstionSearch = strchr(fileMask,'.')+1; + extensionSearch = strchr(fileMask,'.')+1; hFile = (long)_findfirst(searchstr.c_str(),&fileInfo); @@ -86,7 +86,7 @@ bool WindowsAddFileStack(const char *szPathName, const char* fileMask, if (strrchr(FilePath.c_str(),'.')) { if (compare_nocase(std::string(strrchr(FilePath.c_str(),'.')+1), - extenstionSearch) == 0) + extensionSearch) == 0) list.push_back(FilePath); } } diff --git a/plugins/rabbitTimer/rabbitTimer.cpp b/plugins/rabbitTimer/rabbitTimer.cpp index 34e66433d9..21cdf19bc8 100644 --- a/plugins/rabbitTimer/rabbitTimer.cpp +++ b/plugins/rabbitTimer/rabbitTimer.cpp @@ -17,7 +17,7 @@ class rabbitTimer : public bz_Plugin public: virtual const char* Name () { - return "Rabit Timer"; + return "Rabbit Timer"; } virtual void Init ( const char* config ); diff --git a/plugins/superUser/superUser.cfg b/plugins/superUser/superUser.cfg index 8b2fddcb79..6bbb23f985 100644 --- a/plugins/superUser/superUser.cfg +++ b/plugins/superUser/superUser.cfg @@ -11,7 +11,6 @@ # by looking at the URL of his forum profile. For example, Tim Riker's # profile is at forums.bzflag.org/memberlist.php?mode=viewprofile&u=1037, # which means that his BZID is 1037. Permissions should be inserted after - # the = and be seperated by commas. + # the = and be separated by commas. 48 = adminMessageReceive 51234 = setAll,kick,kill,shortban,adminMessageReceive - diff --git a/plugins/teamflagreset/README.teamflagreset.txt b/plugins/teamflagreset/README.teamflagreset.txt index 51333726f0..fea362512a 100644 --- a/plugins/teamflagreset/README.teamflagreset.txt +++ b/plugins/teamflagreset/README.teamflagreset.txt @@ -4,7 +4,7 @@ BZFlag Server Plugin: teamflagreset This plugin monitors team flag drops and will automatically reset an idle team flag after a specified amount of time. It will also send a message stating that the flag sat idle for too long. It will not affect teams without players -(to prevent erronous messages) and will disable itself when there is only one +(to prevent erroneous messages) and will disable itself when there is only one team with players. diff --git a/plugins/wwzones/README.wwzones.txt b/plugins/wwzones/README.wwzones.txt index b883aab5b4..0ada59db83 100644 --- a/plugins/wwzones/README.wwzones.txt +++ b/plugins/wwzones/README.wwzones.txt @@ -63,8 +63,8 @@ This optional attribute will issue a plugin defined message to all players stating which type of world weapon was triggered by whom: infomessage -This optional attribute will cause the world weapon to fire releated every - seconds while player is in defined volume: +This optional attribute will cause the world weapon to fire every + seconds while player is in the defined volume: repeat diff --git a/src/bzadmin/ServerLink.cxx b/src/bzadmin/ServerLink.cxx index 8ab510f44a..ffa28b1079 100644 --- a/src/bzadmin/ServerLink.cxx +++ b/src/bzadmin/ServerLink.cxx @@ -400,7 +400,7 @@ ServerLink::~ServerLink() logDebugMessage(1," packets sent : %d (%f/sec)\n", packetsSent, (float)packetsSent / dt); if (packetsSent != 0) logDebugMessage(1," bytes/packet : %f\n", (float)bytesSent / (float)packetsSent); - logDebugMessage(1," bytes recieved : %d (%f/sec)\n", bytesReceived, (float)bytesReceived / dt); + logDebugMessage(1," bytes received : %d (%f/sec)\n", bytesReceived, (float)bytesReceived / dt); logDebugMessage(1," packets received: %d (%f/sec)\n", packetsReceived, (float)packetsReceived / dt); if (packetsReceived != 0) logDebugMessage(1," bytes/packet : %f\n", (float)bytesReceived / (float)packetsReceived); diff --git a/src/bzflag/BackgroundRenderer.cxx b/src/bzflag/BackgroundRenderer.cxx index f8ba8fd705..d9e2f97bd0 100644 --- a/src/bzflag/BackgroundRenderer.cxx +++ b/src/bzflag/BackgroundRenderer.cxx @@ -674,10 +674,10 @@ void BackgroundRenderer::renderGroundEffects(SceneRenderer& renderer, if (BZDBCache::blend && BZDBCache::lighting && !drawingMirror && BZDBCache::drawGroundLights) { - if (BZDBCache::tesselation && (renderer.useQuality() >= 3)) + if (BZDBCache::tessellation && (renderer.useQuality() >= 3)) { // (BZDB.get(StateDatabase::BZDB_FOGMODE) == "none")) { - // not really tesselation, but it is tied to the "Best" lighting, + // not really tessellation, but it is tied to the "Best" lighting, // avoid on foggy maps, because the blending function accumulates // too much brightness. drawAdvancedGroundReceivers(renderer); @@ -1378,7 +1378,7 @@ void BackgroundRenderer::drawGroundReceivers(SceneRenderer& renderer) color[2] = lightColor[2]; color[3] = I; - // draw ground receiver, computing lighting at each vertex ourselves + // draw ground receiver, computting lighting at each vertex ourselves glBegin(GL_TRIANGLE_FAN); { glColor4fv(color); @@ -1553,7 +1553,7 @@ void BackgroundRenderer::drawAdvancedGroundReceivers(SceneRenderer& renderer) float outerSize; float outerColor[3]; - // draw ground receiver, computing lighting at each vertex ourselves + // draw ground receiver, computting lighting at each vertex ourselves glBegin(GL_TRIANGLE_FAN); { // center point diff --git a/src/bzflag/DisplayMenu.cxx b/src/bzflag/DisplayMenu.cxx index ef676f0c1c..bd3b798964 100644 --- a/src/bzflag/DisplayMenu.cxx +++ b/src/bzflag/DisplayMenu.cxx @@ -338,7 +338,7 @@ void DisplayMenu::resize(int _width, int _height) // Lighting if (BZDBCache::lighting) { - if (BZDB.isTrue("tesselation")) + if (BZDB.isTrue("tessellation")) ((HUDuiList*)listHUD[i++])->setIndex(2); else ((HUDuiList*)listHUD[i++])->setIndex(1); @@ -444,7 +444,7 @@ void DisplayMenu::callback(HUDuiControl* w, const void* data) { bool oldLighting = BZDBCache::lighting; BZDB.set("lighting", list->getIndex() == 0 ? "0" : "1"); - BZDB.set("tesselation", list->getIndex() == 2 ? "1" : "0"); + BZDB.set("tessellation", list->getIndex() == 2 ? "1" : "0"); if (oldLighting != BZDBCache::lighting) { BZDB.set("texturereplace", (!BZDBCache::lighting && diff --git a/src/bzflag/HelpMenu.cxx b/src/bzflag/HelpMenu.cxx index c54c85011a..8dab99d6be 100644 --- a/src/bzflag/HelpMenu.cxx +++ b/src/bzflag/HelpMenu.cxx @@ -182,7 +182,7 @@ Help1Menu::Help1Menu() : HelpMenu("Controls") listHUD.push_back(createLabel(NULL, "Slow Keyboard Motion:")); listHUD.push_back(createLabel(NULL, "Toggle Radar Flags:")); listHUD.push_back(createLabel(NULL, "Toggle Main Flags:")); - listHUD.push_back(createLabel(NULL, "Silence/UnSilence:")); + listHUD.push_back(createLabel(NULL, "Silence/Unsilence:")); listHUD.push_back(createLabel(NULL, "Server Admin:")); listHUD.push_back(createLabel(NULL, "Hunt:")); listHUD.push_back(createLabel(NULL, "Auto Pilot:")); diff --git a/src/bzflag/KeyboardMapMenu.cxx b/src/bzflag/KeyboardMapMenu.cxx index a2674086c3..9dd978d2e3 100644 --- a/src/bzflag/KeyboardMapMenu.cxx +++ b/src/bzflag/KeyboardMapMenu.cxx @@ -100,7 +100,7 @@ KeyboardMapMenu::KeyboardMapMenu() : defaultKey(this), editing(-1), quickKeysMen controls.push_back(createLabel(NULL, "Slow Keyboard Motion:")); controls.push_back(createLabel(NULL, "Toggle Flags On Radar:")); controls.push_back(createLabel(NULL, "Toggle Flags On Field:")); - controls.push_back(createLabel(NULL, "Silence/UnSilence Key:")); + controls.push_back(createLabel(NULL, "Silence/Unsilence Key:")); controls.push_back(createLabel(NULL, "Server Command Key:")); controls.push_back(createLabel(NULL, "Hunt Key:")); controls.push_back(createLabel(NULL, "Add/Modify Hunt Key:")); diff --git a/src/bzflag/Region.cxx b/src/bzflag/Region.cxx index 6fd1aa583f..6e63fca04f 100644 --- a/src/bzflag/Region.cxx +++ b/src/bzflag/Region.cxx @@ -189,7 +189,7 @@ BzfRegion* BzfRegion::orphanSplitRegion(const float e1[2], const float e2[2]) { // if edge p1,p2 intersects me then split myself along that edge. // return new region (the other half of the split), or NULL if no - // split occured. the new region (if it exists) will be to the + // split occurred. the new region (if it exists) will be to the // right of the cutting edge (when moving from e1 to e2). const int count = corners.size(); if (count == 0) return NULL; diff --git a/src/bzflag/ServerLink.cxx b/src/bzflag/ServerLink.cxx index 1271744936..e7e7e72eaf 100644 --- a/src/bzflag/ServerLink.cxx +++ b/src/bzflag/ServerLink.cxx @@ -392,7 +392,7 @@ ServerLink::~ServerLink() logDebugMessage(1," packets sent : %d (%f/sec)\n", packetsSent, (float)packetsSent / dt); if (packetsSent != 0) logDebugMessage(1," bytes/packet : %f\n", (float)bytesSent / (float)packetsSent); - logDebugMessage(1," bytes recieved : %d (%f/sec)\n", bytesReceived, (float)bytesReceived / dt); + logDebugMessage(1," bytes received : %d (%f/sec)\n", bytesReceived, (float)bytesReceived / dt); logDebugMessage(1," packets received: %d (%f/sec)\n", packetsReceived, (float)packetsReceived / dt); if (packetsReceived != 0) logDebugMessage(1," bytes/packet : %f\n", (float)bytesReceived / (float)packetsReceived); diff --git a/src/bzflag/ShotStrategy.h b/src/bzflag/ShotStrategy.h index ca17c0b2ec..4e0ef0cae1 100644 --- a/src/bzflag/ShotStrategy.h +++ b/src/bzflag/ShotStrategy.h @@ -13,7 +13,7 @@ /* * ShotStrategy: * Interface for all shot flight path strategies. A - * strategy encapsulates the algorithm for computing + * strategy encapsulates the algorithm for computting * the path taken by a shot. */ diff --git a/src/bzflag/defaultBZDB.cxx b/src/bzflag/defaultBZDB.cxx index 5f7f35e55d..833f5e1744 100644 --- a/src/bzflag/defaultBZDB.cxx +++ b/src/bzflag/defaultBZDB.cxx @@ -123,7 +123,7 @@ DefaultDBItem defaultDBItems[] = { "blend", "1", true, StateDatabase::ReadWrite, NULL }, { "smooth", "1", true, StateDatabase::ReadWrite, NULL }, { "lighting", "1", true, StateDatabase::ReadWrite, NULL }, - { "tesselation", "1", true, StateDatabase::ReadWrite, NULL }, + { "tessellation", "1", true, StateDatabase::ReadWrite, NULL }, { "dither", "0", true, StateDatabase::ReadWrite, NULL }, { "shadows", "1", true, StateDatabase::ReadWrite, NULL }, { "stencilShadows", "1", true, StateDatabase::ReadWrite, NULL }, diff --git a/src/bzfs/Permissions.cxx b/src/bzfs/Permissions.cxx index 5a0943a463..85ef6532a8 100644 --- a/src/bzfs/Permissions.cxx +++ b/src/bzfs/Permissions.cxx @@ -532,7 +532,7 @@ PlayerAccessInfo::AccessPerm permFromName(const std::string &name) return PlayerAccessInfo::lastPerm; } -// Parse a list of permissions &permissionString and set the corrosponding Permissions +// Parse a list of permissions &permissionString and set the corresponding Permissions // in &info. Return true if a group is referenced but not defined yet, else false. // return value is only needed for groupdb parsing, not for userdb. bool parsePermissionString(const std::string &permissionString, PlayerAccessInfo &info) @@ -627,7 +627,7 @@ bool parsePermissionString(const std::string &permissionString, PlayerAccessInfo continue; } - // + is like no operator, just let it pass trough + // + is like no operator, just let it pass through case '+': break; diff --git a/src/bzfs/RecordReplay.cxx b/src/bzfs/RecordReplay.cxx index f2838420f6..a23c97f632 100644 --- a/src/bzfs/RecordReplay.cxx +++ b/src/bzfs/RecordReplay.cxx @@ -2205,7 +2205,7 @@ static bool loadHeader(ReplayHeader *h, FILE *f) * * 4) implement a world reload feature on the client side, * so that if the server sends a MsgGetWorld to the client - * when it isn't expecting one, it reaquires and regenerates + * when it isn't expecting one, it requires and regenerates * its world DB. this would be the slick way to do it. * * 5) implement a resizing command, but that's icky. diff --git a/src/bzfs/SpawnPolicy.cxx b/src/bzfs/SpawnPolicy.cxx index 737440c04e..337bdb3e5e 100644 --- a/src/bzfs/SpawnPolicy.cxx +++ b/src/bzfs/SpawnPolicy.cxx @@ -75,7 +75,7 @@ void SpawnPolicy::getPosition(float pos[3], int playerId, bool onGroundOnly, boo * map. * * TODO: this should be a circle instead of square to prevent such - * predictibility and tendency to select those potentially + * predictability and tendency to select those potentially * dangerous corners. */ diff --git a/src/bzfs/bzfs.cxx b/src/bzfs/bzfs.cxx index b6b3379641..ebdb41f58f 100644 --- a/src/bzfs/bzfs.cxx +++ b/src/bzfs/bzfs.cxx @@ -1512,7 +1512,7 @@ void sendPlayerMessage(GameKeeper::Player *playerData, PlayerId dstPlayer, // Trim off the command to leave the player's message message = message + 4; - // Set the message type to an action messsage + // Set the message type to an action message type = ActionMessage; } diff --git a/src/bzfs/bzfsAPI.cxx b/src/bzfs/bzfsAPI.cxx index 8bca408bc1..b17b55b3a1 100644 --- a/src/bzfs/bzfsAPI.cxx +++ b/src/bzfs/bzfsAPI.cxx @@ -1320,7 +1320,7 @@ BZF_API void bz_computePlayerScore( bool enabled ) Score::KeepPlayerScores = enabled; } -BZF_API bool bz_computingPlayerScore( void ) +BZF_API bool bz_computtingPlayerScore( void ) { return Score::KeepPlayerScores; } @@ -3541,7 +3541,7 @@ BZF_API void bz_computeTeamScore( bool enabled ) Score::KeepTeamScores = enabled; } -BZF_API bool bz_computingTeamScore( void ) +BZF_API bool bz_computtingTeamScore( void ) { return Score::KeepTeamScores; } diff --git a/src/common/BZDBCache.cxx b/src/common/BZDBCache.cxx index eaf46bb83a..65963589ed 100644 --- a/src/common/BZDBCache.cxx +++ b/src/common/BZDBCache.cxx @@ -23,7 +23,7 @@ BZDBCache::Bool BZDBCache::shadows; BZDBCache::Bool BZDBCache::stencilShadows; BZDBCache::Bool BZDBCache::zbuffer; BZDBCache::Bool BZDBCache::useMeshForRadar; -BZDBCache::Bool BZDBCache::tesselation; +BZDBCache::Bool BZDBCache::tessellation; BZDBCache::Bool BZDBCache::lighting; BZDBCache::Bool BZDBCache::smooth; BZDBCache::Bool BZDBCache::colorful; @@ -106,7 +106,7 @@ void BZDBCache::init() BZDB.addCallback("stencilShadows", clientCallback, NULL); BZDB.addCallback("zbuffer", clientCallback, NULL); BZDB.addCallback("useMeshForRadar", clientCallback, NULL); - BZDB.addCallback("tesselation", clientCallback, NULL); + BZDB.addCallback("tessellation", clientCallback, NULL); BZDB.addCallback("lighting", clientCallback, NULL); BZDB.addCallback("smooth", clientCallback, NULL); BZDB.addCallback("colorful", clientCallback, NULL); @@ -185,8 +185,8 @@ void BZDBCache::clientCallback(const std::string& name, void *) zbuffer = BZDB.isTrue("zbuffer"); else if (name == "useMeshForRadar") useMeshForRadar = BZDB.isTrue("useMeshForRadar"); - else if (name == "tesselation") - tesselation = BZDB.isTrue("tesselation"); + else if (name == "tessellation") + tessellation = BZDB.isTrue("tessellation"); else if (name == "lighting") lighting = BZDB.isTrue("lighting"); else if (name == "smooth") diff --git a/src/common/OSFile.cxx b/src/common/OSFile.cxx index de60f2cb7f..57fbeef9ec 100644 --- a/src/common/OSFile.cxx +++ b/src/common/OSFile.cxx @@ -365,7 +365,7 @@ std::string OSFile::getFileName() return info->title; } -// this CAN return npos, cus the file may not have an extenstion, if it just happens to end in a '.' then well, your really weird Mr. File. +// this CAN return npos, cus the file may not have an extension, if it just happens to end in a '.' then well, your really weird Mr. File. std::string OSFile::getExtension() { std::string::size_type dot = info->stdName.rfind('.'); diff --git a/src/game/Intersect.cxx b/src/game/Intersect.cxx index 3f75ff6c83..8edf81dc0b 100644 --- a/src/game/Intersect.cxx +++ b/src/game/Intersect.cxx @@ -294,7 +294,7 @@ float timeRayHitsBlock(const Ray& r, const float* p1, } -/** Computing ray travel time to the plane described by 3 points +/** Computting ray travel time to the plane described by 3 points */ static float timeRayHitsPlane(const float pb[3], const float db[3], const float x1[3], const float x2[3], @@ -318,7 +318,7 @@ static float timeRayHitsPlane(const float pb[3], const float db[3], n[1] = u[2] * v[0] - u[0] * v[2]; n[2] = u[0] * v[1] - u[1] * v[0]; - // computing unnormalized distance projecting the distance on versor + // computting unnormalized distance projecting the distance on versor float distance = 0.0; for (i = 0; i < 3; i++) distance += n[i] * d[i]; diff --git a/src/geometry/EighthDBaseSceneNode.cxx b/src/geometry/EighthDBaseSceneNode.cxx index bbb88811e7..ee6c72d43b 100644 --- a/src/geometry/EighthDBaseSceneNode.cxx +++ b/src/geometry/EighthDBaseSceneNode.cxx @@ -10,7 +10,7 @@ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ -// inteface header +// interface header #include "EighthDBaseSceneNode.h" // system headers diff --git a/src/geometry/MeshFragSceneNode.cxx b/src/geometry/MeshFragSceneNode.cxx index a18b2549bb..e523b8f6be 100644 --- a/src/geometry/MeshFragSceneNode.cxx +++ b/src/geometry/MeshFragSceneNode.cxx @@ -28,7 +28,7 @@ #include "SceneRenderer.h" -// FIXME - no tesselation is done on for shot lighting +// FIXME - no tessellation is done on for shot lighting // diff --git a/src/geometry/MeshPolySceneNode.cxx b/src/geometry/MeshPolySceneNode.cxx index 4866a083b3..68345b648d 100644 --- a/src/geometry/MeshPolySceneNode.cxx +++ b/src/geometry/MeshPolySceneNode.cxx @@ -23,7 +23,7 @@ // FIXME (SceneRenderer.cxx is in src/bzflag) #include "SceneRenderer.h" -// FIXME - no tesselation is done on for shot lighting +// FIXME - no tessellation is done on for shot lighting // diff --git a/src/geometry/MeshSceneNode.cxx b/src/geometry/MeshSceneNode.cxx index 5d55479f0e..6fb9326471 100644 --- a/src/geometry/MeshSceneNode.cxx +++ b/src/geometry/MeshSceneNode.cxx @@ -45,7 +45,7 @@ // NOTE // // This type of SceneNode does not support -// tesselation or splitting of translucent +// tessellation or splitting of translucent // nodes for improved back-to-front sorting. // diff --git a/src/geometry/WallSceneNode.cxx b/src/geometry/WallSceneNode.cxx index 8892f051f6..ab294bf672 100644 --- a/src/geometry/WallSceneNode.cxx +++ b/src/geometry/WallSceneNode.cxx @@ -150,7 +150,7 @@ bool WallSceneNode::cull(const ViewFrustum& frustum) const int WallSceneNode::pickLevelOfDetail( const SceneRenderer& renderer) const { - if (!BZDBCache::tesselation) + if (!BZDBCache::tessellation) return 0; int bestLOD = 0; diff --git a/src/net/network.cxx b/src/net/network.cxx index 38fcdc9bad..3bf09229f8 100644 --- a/src/net/network.cxx +++ b/src/net/network.cxx @@ -140,7 +140,7 @@ extern "C" { /* 10052 */{WSAENETRESET, "The connection must be reset because the Windows Sockets implementation dropped it"}, /* 10053 */{WSAECONNABORTED, "The virtual circuit was aborted due to timeout or other failure"}, /* 10054 */{WSAECONNRESET, "The virtual circuit was reset by the remote side"}, - /* 10055 */{WSAENOBUFS, "No buffer space is available or a buffer deadlock has occured. The socket cannot be created"}, + /* 10055 */{WSAENOBUFS, "No buffer space is available or a buffer deadlock has occurred. The socket cannot be created"}, /* 10056 */{WSAEISCONN, "The socket is already connected"}, /* 10057 */{WSAENOTCONN, "The socket is not connected"}, /* 10058 */{WSAESHUTDOWN, "The socket has been shutdown"}, diff --git a/src/obstacle/ObstacleModifier.cxx b/src/obstacle/ObstacleModifier.cxx index 33fb06b5c5..45aa6c8daf 100644 --- a/src/obstacle/ObstacleModifier.cxx +++ b/src/obstacle/ObstacleModifier.cxx @@ -169,7 +169,7 @@ static const BzMaterial* getTintedMaterial(const float tint[4], newColor[2] = oldColor[2] * tint[2]; newColor[3] = oldColor[3] * tint[3]; tintmat.setDiffuse(newColor); - // ambient, specular, and emission are intentionally unmodifed + // ambient, specular, and emission are intentionally unmodified const BzMaterial* newmat = MATERIALMGR.addMaterial(&tintmat); return newmat; diff --git a/src/ogl/OpenGLUtils.cxx b/src/ogl/OpenGLUtils.cxx index d597143483..6673f8dacc 100644 --- a/src/ogl/OpenGLUtils.cxx +++ b/src/ogl/OpenGLUtils.cxx @@ -1,6 +1,6 @@ /* bzflag * Copyright (c) 1993-2023 Tim Riker - * Writen By Jeffrey Myers + * Written By Jeffrey Myers * * This package is free software; you can redistribute it and/or * modify it under the terms of the license found in the file diff --git a/tools/modeltool/SimpleTextUtils.h b/tools/modeltool/SimpleTextUtils.h index 57b8425d64..c95ebfb27e 100644 --- a/tools/modeltool/SimpleTextUtils.h +++ b/tools/modeltool/SimpleTextUtils.h @@ -63,7 +63,7 @@ std::string replace_all(const std::string& in, const std::string& replaceMe, con * inside quotes are ignored. * Hence /ban "Mr Blahblah" isajerk parses to "/ban", "Mr Blahlah" and "isajerk" * but so does "Mr Blahblah" "isajerk", so if you want 3 tokens and a delimeter - * is in one of the tokens, by puting quotes around it you can get the correct + * is in one of the tokens, by putting quotes around it you can get the correct * parsing. When use quotes is enabled, \'s and "'s should\can be escaped with \ * escaping is not currently done for any other character. * Should not have " as a delimeter if you want to use quotes diff --git a/tools/modeltool/model.h b/tools/modeltool/model.h index 1fa5e37233..e395544097 100644 --- a/tools/modeltool/model.h +++ b/tools/modeltool/model.h @@ -1,6 +1,6 @@ // -// modeltool.h : defintions of the model classes +// modeltool.h : definitions of the model classes // #ifndef _MODEL_H_ diff --git a/tools/modeltool/modeltool.cxx b/tools/modeltool/modeltool.cxx index 5ea8f5cb67..85020e6cd3 100644 --- a/tools/modeltool/modeltool.cxx +++ b/tools/modeltool/modeltool.cxx @@ -242,7 +242,7 @@ static int dumpUsage ( char *exeName, const char* reason ) int main(int argc, char* argv[]) { std::string input; - std::string extenstion = "OBJ"; + std::string extension = "OBJ"; std::string output; // make sure we have all the right stuff @@ -258,10 +258,10 @@ int main(int argc, char* argv[]) } input = argv[1]; - // see if it has an extenstion + // see if it has an extension char *p = strrchr(argv[1],'.'); if (p) - extenstion = p+1; + extension = p+1; if (!p) output = input + ".bzw"; @@ -385,9 +385,9 @@ int main(int argc, char* argv[]) CModel model; - if ( SimpleTextUtils::tolower(extenstion) == "obj" ) + if ( SimpleTextUtils::tolower(extension) == "obj" ) readOBJ(model,input); - else if ( SimpleTextUtils::tolower(extenstion) == "bsp" ) + else if ( SimpleTextUtils::tolower(extension) == "bsp" ) { Quake3Level level; level.loadFromFile(input.c_str()); @@ -404,7 +404,7 @@ int main(int argc, char* argv[]) if (model.meshes.size() > 0) { writeBZW(model,output); - printf("%s file %s converted to BZW as %s\n", extenstion.c_str(),input.c_str(),output.c_str()); + printf("%s file %s converted to BZW as %s\n", extension.c_str(),input.c_str(),output.c_str()); } else printf("no valid meshes written from %s\n", input.c_str()); diff --git a/tools/modeltool/wavefrontOBJ.h b/tools/modeltool/wavefrontOBJ.h index 4878910724..1d315bf0df 100644 --- a/tools/modeltool/wavefrontOBJ.h +++ b/tools/modeltool/wavefrontOBJ.h @@ -1,6 +1,6 @@ // -// wavefrontOBJ.h : defintions of the model classes +// wavefrontOBJ.h : definitions of the model classes // #ifndef _WAVEFRONT_OBJ_H_