Releases: CCBlueX/LiquidBounce
b78
wip...
and many more changes... Read all of them on the Milestone:
Milestone: https://github.com/CCBlueX/LiquidBounce/milestone/7?closed=1
Full Changelog: b77...b78
b77
[a] Added NoBooks module
[a] Added AutoAccount module
[i] Improved GCD calculations and added to every module
[i] Fixed range calculations
[i] Improved AltManager appearance
[i] Improved FastPlace module
[i] Improved SafeWalk module
[i] Improved LocalAutoSettings command
[i] Improved cooldown accuracy
[i] Improved dynamic values functionallity
[i] Code optimization
[b] Fixed cooldown not working preoperly on multiplayer
and many more changes... Read all of them on the Milestone:
Milestone: https://github.com/CCBlueX/LiquidBounce/milestone/6?closed=1
Full Changelog: b76...b77
b76
[a] Added fake block option to KillAura
[a] Added micronized option to KillAura
[a] Added dynamic values to ClickGUI
[a] Added %p tag to Spammer
[a] Added BackTrack module
[a] Added "Fixes" GUI instead of AntiForge
[a] Added custom client brand button
[a] Added "Configuration" GUI instead of background
[a] Added client title button
[a] Added button for disabling resource pack fix
[a] Added higher quality icon
[a] Added Animations module
[a] Added support for custom shader background
[i] Improved random center on KillAura
[b] Fixed microsoft login crashing
[b] Fixed sliders not using colored rect
[r] Removed SwingAnimation module (merged into Animations)
b75
b74
[a] Added cooldown simulation to KillAura (for 1.9+ servers)
[a] Added cooldown HUD element (for 1.9+ servers)
[a] Added Sign, Enchanting Table and Brewing Stand to StorageESP
[a] Added more options for customization to ShaderESP
[a] Added more options to Sprint
[i] Improved Shader ESP (Glow) - now looks better.
[b] AutoClicker now respects delay between breaking blocks.
[b] Fixed ShaderESP not working on a few GPUs
[b] Fixed KillAura not stopping blocking properly (NCP flag)
[r] Removed Outline Shader ESP (replaced by Glow options)
b73
fixed github workflow mistake
b72
Additions
- Added Down setting to Scaffold.
- Added Real2D mode to ESP.
- Replaced RotationStrafe in KillAura with mode selector and added Silent mode.
- Added PotionEffect setting to Regen.
- Added different options for what to do with empty bowls to AutoSoup.
- Added new crash item to secondary creative inventory.
- Added GommeSW mode to Teams.
- Added Nuke and NukeDelay settings to Nuker.
- Added Rotations setting to Nuker.
- Added Priority settings to Nuker.
- Added Swing mode to Crasher.
- Added onStrafe, onSlowDown and onClickBlock events to ScriptAPI.
- Added IgnoreVehicle setting to InventoryCleaner.
- Added Hypixel mode to NoFall.
Improvements
- Completely new ScriptAPI. Developers should check out the Documentation.
- Renamed Criticals Mode HypixelPacket to NcpPacket.
- The server can no longer close the ClickGUI.
- Improved .hide command.
- Improved Zoot.
- Re-worked GUICredits into GUIContributors.
- Improved AutoReconnect feature. Delay can now be customized.
- Improved performance of certain render code.
- .xray command now supports block names instead of IDs.
- Improved SameY setting of Scaffold.
- Renamed and resorted Crasher modes and changed default mode.
- Improved path finding of certain modules.
Bug fixes
- Fixed bug in KillAura's facing check which sometimes prevent it from attacking.
- Fixed notifications element sometimes glitching around the screen.
- Fixed bug in command tab autocompletion.
- Fixed visual glitch with TabGUI border.
- ArrayList can now be placed exactly in the corner of the screen.
- Fixed overlapping module names in ArrayList.
- Fixed various vanilla crash exploits.
- Fixed AAC velocity not setting motion values properly.
- Fixed Blink showing fake player when using Pulse mode.
- Fixed Regen/FastUse/Zoot sending unnecessary packets.
- Fixed Nuker not destroying block below player last.
- Fixed LiquidWalk NoJump not working on lily pads, slabs, etc.
- Fixed KillAura facing check staying enabled even if rotations are disabled.
- Fixed Step sometimes staying enabled after disabling.
- Fixed issues with Teleport target position finding.
- Fixed typo in AntiBot (InvailedGround -> InvalidGround).
- Fixed .reload resetting keybinds.
- Fixed module commands being no longer available after reloading client.
- Fixed LiquidChat not displaying error when copying token before setting.
- Fixed LiquidWalk Dolphin mode not working.
- Fixed .scriptmanager reload not reloading ClickGUI.
b71
[BUG FIXES]
- Fixed session login not switching back to Mojang authentication.
- Fixed NullPointerException caused by Skull setting in SkinProtect.
- Fixed NullPointerException caused by Velocity when joining a world.
- Fixed bug in AutoArmor which made Hotbar setting not work properly most of the time.
- Fixed command shortcuts not saving.
- Fixed bug in distance calculation of Fucker.
- Fixed Super Secret Settings not working properly.
- Fixed NoScoreboard not working when HUD is disabled.
- Fixed bugs in .give command.
[CHANGES]
- AutoSettings now support 'unchat ' function to display unformatted text.
- Added 'targetPlayers' as an alias for 'targetPlayer'.
- Added JumpHeight setting to Step.
- Added MotionNCP mode to Step.
- Added SpoofTicks setting to AutoWeapon.
- Added Step mode to FastStairs.
- Added AAC3.3.13 mode to FastStairs.
- Added AAC3.6.4 mode to Tower.
- Added .hide command allowing to the user to hide modules from the ArrayList.
- Added OnMove setting to Timer.
- Added delay setting to AntiBot settings LivingTime and WasInvisible.
- Added '%velocity%' variable to CustomHUD.
- Toggle command can now actively enable or disable a module.
- Step will now send Jump achievement packet.
- Renamed FastClimb modes to more fitting names.
- Renamed FastStairs modes to more fitting names.
- Improved FastClimb Clip mode.
- Fixed flags on certain AntiCheats caused by FastStaits when walking down stairs.
- Fixed Tower flags on Hypixel.
- Added TNT and banners to Tower/Scaffold item blacklist.
- Improved distance calculation.
- KillAura rotations can now be disabled by setting RotationSpeed to 0.
b70
[BUG FIXES]
- Fixed Tower spamming block place packets (Fixed auto bans on various servers).
- Fixed AutoArmor not being able to compare non-armor items in armor slots.
- Fixed HypixelBoost Fly not showing mark.
- Fixed NullPointerException in BlockESP.
- Fixed StorageESP Outline mode affecting HUD colors.
- Fixed ChestStealer not taking tools from chests if player already has an item with higher damage value.
- Fixed AutoArmor ignoring Delay value.
- Fixed bug in ArrayList caused by some Saturation and Brightness values.
- Fixed default position of Armor and Notifications CustomHUD elements.
- Fixed InventoryCleaner replacing item in hotbar with the same item from inventory.
- Fixed wrong position ArrayList Rect when displayed on the left side of the screen.
- Fixed bug in HUD effects element.
- Fixed bug which prevented CustomHUD elements outside the screen to be moved back in.
- Fixed Fucker not showing target block through walls.
- Fixed bug which prevented new accounts from being added to the AltManager when using TheAltening account.
- Fixed InventoryCleaner placing blocks inside hotbar which cannot be used for scaffolding.
- Fixed bug which prevented InventoryCleaner from instantly dropping all items.
- Fixed Velocity flags on AAC when using Speed and Velocity mode AACPush.
- Fixed scoreboard not being shown if HUD is disabled.
- Fixed ChestStealer TakeRandomized not working if Delay was set to 0.
- Fixed ChestStealer not waiting until chest content was received before closing chest.
[CHANGES]
- Added DuplicateInTab setting to AntiBot.
- Added DuplicateInWorld setting to AntiBot.
- Added tab completion for client commands.
- Added SimulateInventory setting to AutoSoup.
- Added different alignment options to Armor element in CustomHUD.
- Added Rotations setting to ChestAura.
- Added text, rect and background settings to scoreboard CustomHUD element.
- Added setting to Model CustomHUD element.
- Added PortalMenu module which allows you to open menus while standing inside nether portals.
- Added Pearl and Gapple to slot values in InventoryCleaner.
- Renamed various fly modes to more fitting names.
- Renamed Velocity mode Reverse2 to SmoothReverse.
- Improved Velocity mode AACPush.
- Improved AACHop for AAC 3.3.13.
- Improved rotations of ChestAura.
- Improved SkinProtect.
- Re-added Notifications element to default HUD.
- All modules performing inventory tasks now share the same delay timer.
- Current account is now selected by default in AltManager account list.
- AutoArmor now takes durability into account.
- Added easing animations to various HUD elements.
b69
[BUG FIXES]
- Fixed TheAltening breaking SSL connections
- Fixed NoSlowBreak not having a description
- Fixed Fucker failing to break block if it was swapped while breaking
- Fixed CivBreak not aiming properly
- Fixed bug which caused autosettings to not be able to bind render modules
- Fixed bug in InventoryCleaner SimulateInventory
- Fixed ShaderESPs not working on AMD GPUs
- Fixed broken sliders in CustomHUD
- Fixed glitch which sometimes caused text of textboxes to be shifted to the left
- Fixed Scaffold (and other modules) affecting movement when KillAura RotationStrafe was enabled
- Fixed visual bug in TheAltening menu
- Fixed problem with enchantment preference in AutoArmor
- Max fall distance before BugUp tries to setback the player is now 255
- Added KeepLengthRotation setting to Scaffold
- AutoPot MinDelay is now 500
- AutoPot pitch is now randomized
- Added SimulateInventory setting to AutoPot
- Added .shortcut command
[CHANGES]
- AutoBow now supports BowAimBot better
- Renamed block value names from 'ID' to 'Block'
- Added Range setting to Fucker
- Added DynamicColor setting to Tracers
- Main menu is now running at 60 FPS instead of 30
- Improved overall performance of LiquidBounce
[CUSTOMHUD]
- Scoreboard can now be rearranged in CustomHUD
- Added %cps%, %lcps%, %rcps% and %mcps% values to CustomHUD
- Elements can no longer be placed outside the screen
- CustomHUD panels now use the same color as ClickGUI
- Y position of text elements is now a floating point number
- Width and TabHeight of TabGUI are now floating point numbers
- Coordinates are now rounded