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Releases: DoctorMcKay/node-globaloffensive

v2.0.1

12 Feb 22:52
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  • Fixed crash when CS:GO is exited

v2.0.0

07 Feb 04:50
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  • BREAKING: Node.js v8 or later is now required
  • BREAKING: Protobuf.js v6 is now being used
    • Properties in objects (e.g. playersProfile event and inventory objects) are no longer converted to camelCase (e.g. defIndex) and are now in their original snake_case (e.g. def_index)
  • BREAKING: Dropped support for node-steam; now only node-steam-user v4.2.0 or later is supported
  • Added requestRecentGames and requestLiveGameForUser (thanks to @IceQ1337 in PR #16)

v1.3.2

27 Oct 05:18
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  • Fixed a problem which could result from using this module along with other modules that depend on protobufjs

v1.3.1

27 Oct 05:18
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  • Fixed an issue where the module would endlessly try to connect to the CS:GO GC if the account is no longer "playing" CS:GO

v1.3.0

14 Jun 03:20
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  • Added deleteItem method

v1.2.6

14 Jun 03:20
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  • Added some debug output

v1.2.5

04 Apr 03:49
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  • Fixed issue where the GC connection won't be detected as lost if Steam disconnects, when using node-steam-user

v1.2.3

25 Mar 05:58
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  • Updated protobufs
    • More properties are now available when inspecting items
  • Added exponential backoff for GC connection attempts
  • Initial connection to GC is now slightly faster

v1.2.2

25 Mar 05:57
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  • Fixed module not properly reconnecting to GC after temporary drops

v1.2.1

25 Mar 05:57
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  • Fixed crash if an item is removed before the inventory is fully available