- Physics tool
- USD export (experimental)
- Grass painting tool (experimental)
- Camera touchscreen for focus
- Camera focus and aperture are now animatable
- Video output (Shot manager & Cameras)
- Camera Snapshot
- Collimator link to camera is now hidden when camera is not active
- Lobby project list buttons states
- Camera feedback is now always visible (even if no camera is active - only when it is activated)
- Camera snapshot for cameras list when loading a scene
- Animation Editor instead of Dopesheet
- Animation Editor handle is easier to select
- Camera Sensor Size
- Constraints Undo/Redo
- Added Undo/Redo to Camera touch screen
First release
- Set dressing: import 3D objects and compose virtual set
- Camera: naturally move around and find the best camera angles and depth of field
- Lighting: use gradient sky and fine-tune the lighting using lights and shadows
- Animation: record or manually add key frames to create animations
- Non-linear editing: non-linear editing using multi-camera footing
- Blender live link: Blender and VRtist scene synced