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villainhr edited this page Jan 31, 2018
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In development, you can test httplive
simply;
import HTTPLive from 'httplive';
let video = document.getElementById('videoTag');
let flv = new HTTPLive({
video
});
video.addEventListener('canplaythrough',()=>{
video.play();
},false);
flv.send('https://xxx.flv');
But the simple demo will cost nearly ~9MB memory, the most of cost is Mux process. So you can move it to worker.