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Hi, I’ve noticed that the dynamic lighting in LambDynamicLights seems to refresh at a rate close to 30 ~ 60 FPS. This is fine for most cases, but in situations where the game runs at a higher frame rate (e.g., 120~240 FPS or more), it feels like the lighting updates might not fully match the game's frame rate.
Would it be possible to add a feature or update that allows the refresh rate to align with the game’s frame rate, or at least provide an option for higher refresh rates? It could improve the overall experience for users with higher-performance setups.
The text was updated successfully, but these errors were encountered:
Hi, I’ve noticed that the dynamic lighting in LambDynamicLights seems to refresh at a rate close to 30 ~ 60 FPS. This is fine for most cases, but in situations where the game runs at a higher frame rate (e.g., 120~240 FPS or more), it feels like the lighting updates might not fully match the game's frame rate.
Would it be possible to add a feature or update that allows the refresh rate to align with the game’s frame rate, or at least provide an option for higher refresh rates? It could improve the overall experience for users with higher-performance setups.
The text was updated successfully, but these errors were encountered: