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统一GUI渲染方式,去掉D3DXSprite #339

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Quanwei1992 opened this issue Oct 8, 2018 · 0 comments
Open

统一GUI渲染方式,去掉D3DXSprite #339

Quanwei1992 opened this issue Oct 8, 2018 · 0 comments

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@Quanwei1992
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目前使用D3D9渲染器的时候,GUI的渲染是使用D3DXSprite来实现的. 而使用OpenGL渲染器的时候GUI是使用自定义的Shader来渲染的.

希望未来可以统一GUI的渲染方式

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