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This mod works pretty much flawlessly as of the newest version, compiled with the iris 1.7 pull request in minecraft version 1.20.6 using complementary shaders, however the water looks very bad when lined up with the loaded chunks. If you could somehow patch the shader so it shades the distant water and like makes the waves fade (slow down untill theres no more) out over the distance to the chunks so when it lines up this would look literally amazing. There's only one more gripe and that is that the lighting of the chunks is bright at night but fine during the day becuase for some reason the global lighting of the world around you doesn't get applied to the voxy chunks. If those two issues could be fixed that would be amazing..
The text was updated successfully, but these errors were encountered:
This mod works pretty much flawlessly as of the newest version, compiled with the iris 1.7 pull request in minecraft version 1.20.6 using complementary shaders, however the water looks very bad when lined up with the loaded chunks. If you could somehow patch the shader so it shades the distant water and like makes the waves fade (slow down untill theres no more) out over the distance to the chunks so when it lines up this would look literally amazing. There's only one more gripe and that is that the lighting of the chunks is bright at night but fine during the day becuase for some reason the global lighting of the world around you doesn't get applied to the voxy chunks. If those two issues could be fixed that would be amazing..
The text was updated successfully, but these errors were encountered: