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radio.sk
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options:
t: &7[&3&l!&7]
on load:
set {isdualstarted} to 0
on rightclick with spawn egg:
cancel event
send "&3스폰알 ㄴㄴ"
#on rightclick with armor stand:
# cancel event
# send "스탠드 ㄴㄴ"
on join:
wait 1 second
execute command "effect give %player% saturation 99999 1 true"
send formatted "<link:https://sync-tube.de/room/VbXC9d8g>§3&l================[LINK]================" to player
on respawn:
wait 5 ticks
execute command "effect give %player% saturation 99999 1 true"
on rightclick on trapdoor:
if player is not op:
cancel event
on rightclick on barrel:
if player is not op:
cancel event
command /spawn:
trigger:
if {gaming.%player%} is not 0:
send "&7[&3&l!&7] 게임에 참가중일 땐 해당 명령어를 사용할 수 없어요!"
stop
teleport player to spawn
command /보트:
trigger:
if {boat::%player%} is 1:
send "<##99B3C6>&l진정"
stop
give player boat
boatcooldown(player)
function boatcooldown(p: player):
set {boat::%{_p}%} to 1
wait 60 seconds
set {boat::%{_p}%} to 0
command /보트status <OfflinePlayer> [<num>]:
permission: op
trigger:
broadcast "%arg-1% : %{boat::%arg-1%}%"
if arg-2 is set:
set {boat::%arg-1%} to arg-2
broadcast "Set : %arg-2%"
command /니지카검거 <OfflinePlayer>:
permission: op
trigger:
kick arg-1 due to "어케했노?"
broadcast "&c&l%arg-1% 프리캠?"
command /낚싯대:
trigger:
give player fishing rod
command /띵동:
trigger:
send "&3&l띵동 %player% %{gaming.%player%}%" to {belltarget}
play sound "ENTITY_WITHER_SPAWN" to {belltarget}
send "&3&l 벨튀는 밴"
command /벨받기:
permission: op
trigger:
set {belltarget} to player
send "%{belltarget}% set"
on rightclick on anvil:
if player is not op:
cancel event
command /npc낚시랭킹 <player>:
permission: op
trigger:
make arg-1 execute command "emf top"
on damage:
if damage was caused by drowning:
cancel event