question: is north always -y and east +x #113
Replies: 2 comments 1 reply
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I was considering letting the user pick the camera UP vector, so you can decide what North East are, but at the moment is kinda following defaults threejs behaviour, where Y is UP and X is right and -Z forward. So north is -z and east is +x.
It shouldn't be hard to have +Y for north instead, and would make more sense for a lot of cases. PRs are welcomed for that feature 😄 |
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Thank you for the response! I actually don't have a need to change camera.up at the moment. Aligning with default three.js behavior makes total sense. I will make a small PR for a docs addition, but feel free to ignore it :) |
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This is what it looks like to me, by adding AxesHelper, I just wanted to ask if this is always the case?
Many thanks
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