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This repository has been archived by the owner on Aug 22, 2018. It is now read-only.
Make changes to file in Visual Studio, save changes
Go back into GameStudio - it shows the message ‘Some game code files have been modified. Do you want to reload the assemblies?’
Click 'Reload'
New script shows up in Asset View
Opening the script shows the script is empty (source file in filesystem has NOT been overwritten with empty file)
The editor then detects another change, and after clicking ‘Reload’ again, it overwrites the file on the filesystem with a blank file and it refuses to show the code editor for ANY code files until you close and reload GameStudio.
Versions: Xenko Game Studio 2.1.2.1
Visual Studio 2017 15.6.0
The text was updated successfully, but these errors were encountered:
this seems to be a visual studio issue. not much game studio can do about that, except changing the visual studio extension, so that it always saves the project and solution file when anything changes in the project structure.
as describe here: https://forums.xenko.com/t/editor-overwriting-visual-studio-script-files/1431
Steps to reproduce:
Versions: Xenko Game Studio 2.1.2.1
Visual Studio 2017 15.6.0
The text was updated successfully, but these errors were encountered: