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output-fig.c
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/* output-fig.c - output autotrace splines in FIG 3.2 format
Copyright (C) 1999, 2000, 2001 Ian MacPhedran
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License
as published by the Free Software Foundation; either version 2.1 of
the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA. */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* Def: HAVE_CONFIG_H */
#include "output-fig.h"
#include "xstd.h"
#include "color.h"
#include "spline.h"
/* use FIG_X and FIG_Y to convert from local units (pixels) to FIG ones */
/* assume 1 pixel is equal to 1/80 inches (old FIG unit) */
/* Offset by 300 units (1/4 inch) */
#define FIG_X(x) (int)((x * 15.0) + 300.0)
#define FIG_Y(y) (int)(((ury - y) * 15.0) + 300.0)
/* the basic colours */
#define FIG_BLACK 0
#define FIG_BLUE 1
#define FIG_GREEN 2
#define FIG_CYAN 3
#define FIG_RED 4
#define FIG_MAGENTA 5
#define FIG_YELLOW 6
#define FIG_WHITE 7
static at_real bezpnt(at_real, at_real, at_real, at_real, at_real);
static void out_fig_splines(FILE *, spline_list_array_type, int, int, int, int,
at_exception_type *);
static int get_fig_colour(color_type, at_exception_type *);
static void fig_col_init(void);
/* colour information */
#define fig_col_hash(col_typ) ( ( (col_typ).r & 255 ) + ( (col_typ).g & 161 ) + ( (col_typ).b & 127 ) )
static struct {
unsigned int colour;
unsigned int alternate;
} fig_hash[544];
static struct {
unsigned char r,g,b;
int alternate;
} fig_colour_map[544];
static int LAST_FIG_COLOUR=32;
#define MAX_FIG_COLOUR 543
/* Bounding Box data and routines */
static float glob_min_x, glob_max_x, glob_min_y, glob_max_y;
static float loc_min_x, loc_max_x, loc_min_y, loc_max_y;
static int glo_bbox_flag=0,loc_bbox_flag=0,fig_depth;
static void fig_new_depth()
{
if (glo_bbox_flag == 0) {
glob_max_y = loc_max_y ; glob_min_y = loc_min_y ;
glob_max_y = loc_max_y ; glob_min_y = loc_min_y ;
glob_max_x = loc_max_x ; glob_min_x = loc_min_x ;
glo_bbox_flag = 1;
} else {
if ((loc_max_y <= glob_min_y) ||
(loc_min_y >= glob_max_y) ||
(loc_max_x <= glob_min_x) ||
(loc_min_x >= glob_max_x)) {
/* outside global bounds, increase global box */
if (loc_max_y > glob_max_y) glob_max_y = loc_max_y ;
if (loc_min_y < glob_min_y) glob_min_y = loc_min_y ;
if (loc_max_x > glob_max_x) glob_max_x = loc_max_x ;
if (loc_min_x < glob_min_x) glob_min_x = loc_min_x ;
} else {
/* inside global bounds, decrease depth and create new bounds */
glob_max_y = loc_max_y ; glob_min_y = loc_min_y ;
glob_max_x = loc_max_x ; glob_min_x = loc_min_x ;
if (fig_depth) fig_depth--; // don't let it get < 0
}
}
loc_bbox_flag = 0;
}
static void fig_addtobbox(float x, float y)
{
if (loc_bbox_flag == 0) {
loc_max_y = y ; loc_min_y = y ;
loc_max_x = x ; loc_min_x = x ;
loc_bbox_flag = 1;
} else {
if (loc_max_y < y) loc_max_y = y ;
if (loc_min_y > y) loc_min_y = y ;
if (loc_max_x < x) loc_max_x = x ;
if (loc_min_x > x) loc_min_x = x ;
}
}
/* Convert Bezier Spline */
static at_real bezpnt(at_real t, at_real z1, at_real z2, at_real z3, at_real z4)
{
at_real temp, t1;
/* Determine ordinate on Bezier curve at length "t" on curve */
if (t < (at_real) 0.0) { t = (at_real) 0.0; }
if (t > (at_real) 1.0) { t = (at_real) 1.0; }
t1 = ((at_real) 1.0 - t);
temp = t1*t1*t1*z1 + (at_real)3.0*t*t1*t1*z2 + (at_real)3.0*t*t*t1*z3 + t*t*t*z4;
return(temp);
}
static void out_fig_splines(FILE * file, spline_list_array_type shape,
int llx, int lly, int urx, int ury,
at_exception_type * exp)
{
unsigned this_list;
/* int fig_colour, fig_depth, i; */
int fig_colour, fig_fill, fig_width, fig_subt, fig_spline_close, i;
int *spline_colours;
/*
add an array of colours for splines (one for each group)
create palette hash
*/
/* Need to create hash table for colours */
XMALLOC(spline_colours, (sizeof(int)*SPLINE_LIST_ARRAY_LENGTH(shape)));
/* Preload the big 8 */
fig_col_init();
/* Load the colours from the splines */
for (this_list = 0; this_list < SPLINE_LIST_ARRAY_LENGTH (shape);
this_list++)
{
spline_list_type list = SPLINE_LIST_ARRAY_ELT (shape, this_list);
color_type curr_color = (list.clockwise && shape.background_color != NULL) ? *(shape.background_color) : list.color;
spline_colours[this_list] = get_fig_colour(curr_color, exp);
}
/* Output colours */
if (LAST_FIG_COLOUR > 32) {
for (i=32; i<LAST_FIG_COLOUR; i++) {
fprintf(file,"0 %d #%.2x%.2x%.2x\n",i,fig_colour_map[i].r,
fig_colour_map[i].g,fig_colour_map[i].b);
}
}
/* Each "spline list" in the array appears to be a group of splines */
fig_depth = SPLINE_LIST_ARRAY_LENGTH (shape) + 20;
if (fig_depth > 999) { fig_depth = 999; }
for (this_list = 0; this_list < SPLINE_LIST_ARRAY_LENGTH (shape);
this_list++)
{
unsigned this_spline;
spline_list_type list = SPLINE_LIST_ARRAY_ELT (shape, this_list);
/* store the spline points in two arrays, control weights in another */
int *pointx, *pointy;
at_real *contrl;
int pointcount=0,is_spline=0,j;
int maxlength=SPLINE_LIST_LENGTH (list) * 5 + 1;
XMALLOC (pointx, maxlength * sizeof (int));
XMALLOC (pointy, maxlength * sizeof (int));
XMALLOC (contrl, maxlength * sizeof (at_real));
if (list.clockwise) { fig_colour = FIG_WHITE; }
else { fig_colour = spline_colours[this_list]; }
fig_spline_close = 5;
for (this_spline = 0; this_spline < SPLINE_LIST_LENGTH (list);
this_spline++)
{
spline_type s = SPLINE_LIST_ELT (list, this_spline);
if (pointcount == 0) {
pointx[pointcount] = FIG_X(START_POINT(s).x);
pointy[pointcount] = FIG_Y(START_POINT(s).y);
contrl[pointcount] = (at_real) 0.0;
fig_addtobbox(START_POINT(s).x,START_POINT(s).y);
pointcount++;
}
/* Apparently START_POINT for one spline section is same as END_POINT
for previous section - should at_really test for this */
if (SPLINE_DEGREE(s) == LINEARTYPE)
{
pointx[pointcount] = FIG_X(END_POINT(s).x);
pointy[pointcount] = FIG_Y(END_POINT(s).y);
contrl[pointcount] = (at_real) 0.0;
fig_addtobbox(START_POINT(s).x,START_POINT(s).y);
pointcount++;
}
else /* Assume Bezier like spline */
{
/* Convert approximated bezier to interpolated X Spline */
at_real temp;
for (temp = (at_real) 0.2; temp < (at_real) 0.9; temp += (at_real) 0.2) {
pointx[pointcount] =
FIG_X(bezpnt(temp,START_POINT(s).x,CONTROL1(s).x,
CONTROL2(s).x,END_POINT(s).x));
pointy[pointcount] =
FIG_Y(bezpnt(temp,START_POINT(s).y,CONTROL1(s).y,
CONTROL2(s).y,END_POINT(s).y));
contrl[pointcount] = (at_real) -1.0;
pointcount++;
}
pointx[pointcount] = FIG_X(END_POINT(s).x);
pointy[pointcount] = FIG_Y(END_POINT(s).y);
contrl[pointcount] = (at_real) 0.0;
fig_addtobbox(START_POINT(s).x,START_POINT(s).y);
fig_addtobbox(CONTROL1(s).x,CONTROL1(s).y);
fig_addtobbox(CONTROL2(s).x,CONTROL2(s).y);
fig_addtobbox(END_POINT(s).x,END_POINT(s).y);
pointcount++;
is_spline=1;
}
}
if (shape.centerline) {
fig_fill = -1; fig_width = 1; fig_spline_close = 4;
} else {
/* Use zero width lines - unit width is too thick */
fig_fill = 20; fig_width = 0; fig_spline_close = 5;
}
if (is_spline != 0) {
fig_new_depth();
fprintf(file,"3 %d 0 %d %d %d %d 0 %d 0.00 0 0 0 %d\n",
fig_spline_close,
fig_width, fig_colour, fig_colour, fig_depth, fig_fill, pointcount);
/* Print out points */
j = 0;
for (i=0; i<pointcount; i++) {
j++; if (j == 1) {fprintf(file,"\t");}
fprintf(file,"%d %d ",pointx[i],pointy[i]);
if (j == 8) {fprintf(file,"\n"); j=0;}
}
if (j != 0) {fprintf(file,"\n");}
j = 0;
/* Print out control weights */
for (i=0; i<pointcount; i++) {
j++; if (j == 1) {fprintf(file,"\t");}
fprintf(file,"%f ",contrl[i]);
if (j == 8) {fprintf(file,"\n"); j=0;}
}
if (j != 0) {fprintf(file,"\n");}
} else {
/* Polygons can be handled better as polygons */
fig_subt = 3;
if (pointcount == 2) {
if ((pointx[0] == pointx[1]) && (pointy[0] == pointy[1])) {
/* Point */
fig_new_depth();
fprintf(file,"2 1 0 1 %d %d %d 0 -1 0.000 0 0 -1 0 0 1\n",
fig_colour, fig_colour, fig_depth);
fprintf(file,"\t%d %d\n",pointx[0],pointy[0]);
} else {
/* Line segment? */
fig_new_depth();
fprintf(file,"2 1 0 1 %d %d %d 0 -1 0.000 0 0 -1 0 0 2\n",
fig_colour, fig_colour, fig_depth);
fprintf(file,"\t%d %d %d %d\n",pointx[0],pointy[0],
pointx[1],pointy[1]);
}
} else {
if ((pointcount == 3) && (pointx[0] == pointx[2])
&& (pointy[0] == pointy[2])){
/* Line segment? */
fig_new_depth();
fprintf(file,"2 1 0 1 %d %d %d 0 -1 0.000 0 0 -1 0 0 2\n",
fig_colour, fig_colour, fig_depth);
fprintf(file,"\t%d %d %d %d\n",pointx[0],pointy[0],
pointx[1],pointy[1]);
} else {
if ((pointx[0] != pointx[pointcount-1]) ||
(pointy[0] != pointy[pointcount-1])) {
if (shape.centerline) {
fig_subt = 1;
} else {
/* Need to have last point same as first for polygon */
pointx[pointcount] = pointx[0];
pointy[pointcount] = pointy[0];
pointcount++;
}
}
fig_new_depth();
fprintf(file,"2 %d 0 %d %d %d %d 0 %d 0.00 0 0 0 0 0 %d\n",
fig_subt, fig_width, fig_colour, fig_colour, fig_depth, fig_fill, pointcount);
/* Print out points */
j = 0;
for (i=0; i<pointcount; i++) {
j++; if (j == 1) {fprintf(file,"\t");}
fprintf(file,"%d %d ",pointx[i],pointy[i]);
if (j == 8) {fprintf(file,"\n"); j=0;}
}
if (j != 0) {fprintf(file,"\n");}
}
}
}
/* fig_depth--; */
if (fig_depth < 0) { fig_depth=0; }
free (pointx);
free (pointy);
free (contrl);
}
free(spline_colours);
return;
}
int output_fig_writer(FILE* file, at_string name,
int llx, int lly, int urx, int ury,
at_output_opts_type * opts,
spline_list_array_type shape,
at_msg_func msg_func,
at_address msg_data)
{
at_exception_type exp = at_exception_new(msg_func, msg_data);
/* Output header */
fprintf(file,"#FIG 3.2\nLandscape\nCenter\nInches\nLetter\n100.00\nSingle\n-2\n1200 2\n");
/* Output data */
out_fig_splines(file, shape, llx, lly, urx, ury, &exp);
return 0;
}
/*
Create hash number
At hash number -> set fig number
If fig number already used, go to next fig number (alternate)
if alternate is 0, set next unused fig number
*/
static void fig_col_init(void)
{
int i;
for (i=0;i<544;i++) { fig_hash[i].colour = 0; fig_colour_map[i].alternate = 0; }
/* populate the first 8 primary colours */
/* Black */
fig_hash[0].colour = FIG_BLACK;
fig_colour_map[FIG_BLACK].r = 0;
fig_colour_map[FIG_BLACK].g = 0;
fig_colour_map[FIG_BLACK].b = 0;
/* White */
fig_hash[543].colour = FIG_WHITE;
fig_colour_map[FIG_WHITE].r = 255;
fig_colour_map[FIG_WHITE].g = 255;
fig_colour_map[FIG_WHITE].b = 255;
/* Red */
fig_hash[255].colour = FIG_RED;
fig_colour_map[FIG_RED].r = 255;
fig_colour_map[FIG_RED].g = 0;
fig_colour_map[FIG_RED].b = 0;
/* Green */
fig_hash[161].colour = FIG_GREEN;
fig_colour_map[FIG_GREEN].r = 0;
fig_colour_map[FIG_GREEN].g = 255;
fig_colour_map[FIG_GREEN].b = 0;
/* Blue */
fig_hash[127].colour = FIG_BLUE;
fig_colour_map[FIG_BLUE].r = 0;
fig_colour_map[FIG_BLUE].g = 0;
fig_colour_map[FIG_BLUE].b = 255;
/* Cyan */
fig_hash[198].colour = FIG_CYAN;
fig_colour_map[FIG_CYAN].r = 0;
fig_colour_map[FIG_CYAN].g = 255;
fig_colour_map[FIG_CYAN].b = 255;
/* Magenta */
fig_hash[382].colour = FIG_MAGENTA;
fig_colour_map[FIG_MAGENTA].r = 255;
fig_colour_map[FIG_MAGENTA].g = 0;
fig_colour_map[FIG_MAGENTA].b = 255;
/* Yellow */
fig_hash[416].colour = FIG_YELLOW;
fig_colour_map[FIG_YELLOW].r = 255;
fig_colour_map[FIG_YELLOW].g = 255;
fig_colour_map[FIG_YELLOW].b = 0;
}
/*
* Return the FIG colour index based on the RGB triplet.
* If unknown, create a new colour index and return that.
*/
static int get_fig_colour(color_type this_colour, at_exception_type * exp)
{
int hash,i,this_ind;
hash = fig_col_hash(this_colour);
/* Special case: black _IS_ zero: */
if ((hash == 0) && (COLOR_EQUAL(fig_colour_map[0],this_colour)))
{return(0);}
if (fig_hash[hash].colour == 0) {
fig_hash[hash].colour = LAST_FIG_COLOUR;
fig_colour_map[LAST_FIG_COLOUR].r = this_colour.r;
fig_colour_map[LAST_FIG_COLOUR].g = this_colour.g;
fig_colour_map[LAST_FIG_COLOUR].b = this_colour.b;
LAST_FIG_COLOUR++;
if (LAST_FIG_COLOUR >= MAX_FIG_COLOUR) {
LOG1("Output-Fig: too many colours: %d", LAST_FIG_COLOUR);
at_exception_fatal(exp, "Output-Fig: too many colours");
return 0;
}
return(fig_hash[hash].colour);
} else {
i=0;
this_ind = fig_hash[hash].colour;
figcolloop:
/* If colour match return current colour */
if (COLOR_EQUAL(fig_colour_map[this_ind],this_colour)) {
return(this_ind);
}
/* If next colour zero - set it, return */
if (fig_colour_map[this_ind].alternate == 0) {
fig_colour_map[this_ind].alternate = LAST_FIG_COLOUR;
fig_colour_map[LAST_FIG_COLOUR].r = this_colour.r;
fig_colour_map[LAST_FIG_COLOUR].g = this_colour.g;
fig_colour_map[LAST_FIG_COLOUR].b = this_colour.b;
LAST_FIG_COLOUR++;
if (LAST_FIG_COLOUR >= MAX_FIG_COLOUR) {
LOG1("Output-Fig: too many colours: %d", LAST_FIG_COLOUR);
at_exception_fatal(exp, "Output-Fig: too many colours");
return 0;
}
return(fig_colour_map[this_ind].alternate);
}
/* Else get next colour */
this_ind = fig_colour_map[this_ind].alternate;
/* Sanity check ... if colour too big - abort */
if (i++ > MAX_FIG_COLOUR) {
LOG1("Output-Fig: too many colours (loop): %d", i);
at_exception_fatal(exp, "Output-Fig: too many colours (loop)");
return 0;
}
/* Else loop top */
goto figcolloop;
}
}