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Unity 5.3 Personal broadcasting to Resolume Arena 4 – Can't view Unity Personal output #22
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Use OpenGL 2.1 renderer. please see the closed / existing git issues. |
@vade Is this result because I'm not running a pro version of Unity 5.3? |
Yes. Unity Pro is required for plugin support as far as I know. This has been consistent with every version of Unity. |
@vade this actually isn't true. Unity 'Personal' (as of Unity 5) now supports RenderTextures / Image Effects / supports everything Pro supports. Not sure why you'd be seeing black, though. Maybe alpha issues? Try putting the Syphon Alpha One script on the camera? |
Non-Pro It supports plugins? What makes it Pro then? Sorry for the mis-info! Should change the readme / main page of the repo then. |
@brianchasalow is correct. I also identified why I was seeing black. In Unity, the Resolume Arena name in the Syphon Script has to be highlighted. I now see my game broadcasting in Resolume. Thanks, mate! This saved me $79USD/month I now hit a second problem: I can only see from one camera and not the other. I setup 2 cameras in Unity, but only one is broadcasting in Resolume. I Syphon Server Texture on both Player 1 Camera and Player 2 Camera, but the Syphon Script component is on Player 1 Camera. In Resolume, only Player 2 Camera is broadcasting. In Unity, in the Syphon Script component (while in Game-mode), I see an additional drop down with Player 1 Camera and Player 2 Camera. Player 1 Camera is selected. It won't let me choose Player 2 Camera. Any thoughts? |
I was able to import the Unity Syphon package successfully in Unity 5 demo. I added the Syphon.cs and the SyphonServerTexture to my Player 1 and Player 2 cameras and ran my Unity game.
In Resolume Arena 4, with Syphon Input on, I can see Unity is broadcasting, but when I drag each of the broadcasts to my composition I see absolutely nothing.
Is this result because I don't have a Unity Pro version? Is it imperative I do or is there something I'm not doing correctly?
Can anyone shed some light on this, please?
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