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Items should be randomized but also have both benefits and side-effects.
Items can be found randomly, but rarely on the street itself, mostly they should be found in mausoleums or taverns (once we have implemented those dungeons).
Example item:
Cloak: +10 Defense, -10 Walking speed
Sunglasses: +10 Humanlike, -10 Defense
The text was updated successfully, but these errors were encountered:
Post your item ideas here.
Items should be randomized but also have both benefits and side-effects.
Items can be found randomly, but rarely on the street itself, mostly they should be found in mausoleums or taverns (once we have implemented those dungeons).
Example item:
The text was updated successfully, but these errors were encountered: