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Cannot apply gravity to the objects and add DynamicCylinder #69

Answered by Toni-SM
psh9002 asked this question in Q&A
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Hi @psh9002

You can add gravity to DynamicSphere as follow (taken from BallBalance example).
We have to wait for Isaac Sim's team to solve the problem with the other objects to be able to use them.

In the skrl's real-world reaching franka example:

# in TASK_CFG
 "target": {"override_usd_defaults": False,
            "make_kinematic": False,
            "enable_self_collisions": False,
            "enable_gyroscopic_forces": True,
            "solver_position_iteration_count": 4,
            "solver_velocity_iteration_count": 1,
            "sleep_threshold": 0.005,
            "stabilization_threshold": 0.001,
            "density": -1,
            "max_depenetration_velocity": 1000.0,
  …

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