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The category in bl_info is set to Object in the init.py file in the randomiser folder. This is used by materials, transforms and geometry which may have different categories so how do we handle this?
If it's simply a way to filter the add-ons then it may be an unimportant issue, but if it affects which categories we can operate on then we may need to re-think this.
The text was updated successfully, but these errors were encountered:
The category in bl_info is set to Object in the init.py file in the randomiser folder. This is used by materials, transforms and geometry which may have different categories so how do we handle this?
If it's simply a way to filter the add-ons then it may be an unimportant issue, but if it affects which categories we can operate on then we may need to re-think this.
The text was updated successfully, but these errors were encountered: