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There is possible to export custom player animations into SMBX-38A levels and episodes as a generated TeaScript that could save a lot of time rather than implementing the custom animation by writing long and complicated scripts manually.
The text was updated successfully, but these errors were encountered:
There is possible to export custom player animations into SMBX-38A levels and episodes as a generated TeaScript that could save a lot of time rather than implementing the custom animation by writing long and complicated scripts manually.
The text was updated successfully, but these errors were encountered: