You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I did some brief testing with a 2.0 tracking puck, and setting it vertical in space, like you would mounted to a headset with the recommended mount, it did noticeably jitter and drift a little walking around in the playspace. A little of that would be occlusion from me holding it, but certainly not really any significant amount. Holding the puck parallel to the ground however, and the tracking was absolutely rock solid outside of when it would be unreasonable to expect it to be able to track (Deep in corners where Lighthouses couldn't see even a Lighthouse tracked HMD anyway).
Makes sense, Lighthouses are set above you as default, and with the tracker vertical there's less surface area for the lasers to hit when you place it at obtuse angles compared to horizontal where at most common head angles you're likely to have a decent amount of coverage, assuming a standard Lighthouse arrangement.
So the question is, settings for doing that? I'd imagine it's require a bunch of changes to the config from what's recommended, but I don't have all of the required hardware to try this myself as of yet. I'd guess the "plus_z" would be
0,
1,
0,
Instead of
0,
0,
-1,
like it says now.
Positions going to be the annoying one though, as that's probably going to require tweaking two of the values instead of just the one.
The text was updated successfully, but these errors were encountered:
Here's my version for the HP Reverb G2 fine-tuned so that everything lines up properly. It has the same positioning Kenthinson's tracker but on the Reverb, I figured someone would find this useful. }, "head": { "plus_x": [ -1, 0, 0 ], "plus_z": [ 0, 1, 0 ], "position": [ 0, 0.05, -0.055 ] },
I did some brief testing with a 2.0 tracking puck, and setting it vertical in space, like you would mounted to a headset with the recommended mount, it did noticeably jitter and drift a little walking around in the playspace. A little of that would be occlusion from me holding it, but certainly not really any significant amount. Holding the puck parallel to the ground however, and the tracking was absolutely rock solid outside of when it would be unreasonable to expect it to be able to track (Deep in corners where Lighthouses couldn't see even a Lighthouse tracked HMD anyway).
Makes sense, Lighthouses are set above you as default, and with the tracker vertical there's less surface area for the lasers to hit when you place it at obtuse angles compared to horizontal where at most common head angles you're likely to have a decent amount of coverage, assuming a standard Lighthouse arrangement.
So the question is, settings for doing that? I'd imagine it's require a bunch of changes to the config from what's recommended, but I don't have all of the required hardware to try this myself as of yet. I'd guess the "plus_z" would be
0,
1,
0,
Instead of
0,
0,
-1,
like it says now.
Positions going to be the annoying one though, as that's probably going to require tweaking two of the values instead of just the one.
The text was updated successfully, but these errors were encountered: