These mods add a new harbour building named "Harbormaster". The harbormaster is a functional copy of the harbourmaster's office. AI controlled players can not build harbormasters. Further modification can be enabled with the use of iModYourAnno's tweaking tool.
- Attackable
- Healing (health regained per game tick)
- Hit points
- Morale
- Costs
- Coins
- Timber
- Bricks
- Maintenance
- Active
- Inactive
- Socket
- Count (number of item sockets, more than 4 breaks UI)
- Range
- Overlap (selecting "None" removes overlap)
- Storage
- Amount of storage
Since game update 17, Anno 1800 now supports loading mods without the need for an external mod loader. To use mods with Anno 1800 a "mods" directory must be created in Anno 1800's install directory.
Below are the default install directories for various stores.
-
Windows
- Epic:
C:\Program Files\Epic Games\Anno 1800\
- Steam:
C:\Program Files (x86)\Steam\steamapps\common\Anno 1800\
- Uplay:
C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Anno 1800\
- Epic:
-
Linux
- Steam:
~/.local/share/Steam/steamapps/common/Anno 1800/
- Steam:
- Download the archive file(s) of the mod(s) you want.
- Unzip downloaded archive file(s) to a temporary location.
- Copy the folder(s) of the mod(s) you want to use into Anno 1800's "mods" directory root.
- Download the archive file(s) of the mod(s) you want.
- Open iModYourAnno and navigate to the "Library".
- Click the "Select Archive to install" button and choose the downloaded archive file(s).