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some thoughts on future milestones, sorted by estimated effort to implement, starting with the most complex:
true end-to-end automatic emulation, which needs:
automated input sampling / design of experiments (DoE) using latin hypercubes and similar techniques
automated evaluation of simulations using these inputs on an HPC
iteratively fitting emulators using increasingly large datasets until a condition is met (e.g. maximum computation time, minimum accuracy of the emulator)
adding spatial / temporal data and simulations, which needs
possibly a new data interface more complex than the current X, y
new cross-validation, data-splitting methods that are aware of time and space
adding more emulator applications, such as:
uncertainty quantification
optimisation
tbc
The text was updated successfully, but these errors were encountered:
some thoughts on future milestones, sorted by estimated effort to implement, starting with the most complex:
X
,y
tbc
The text was updated successfully, but these errors were encountered: