Coordinate system of OBJ model #1693
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Meshroom uses its own local coordinate system: If you did not use cctags for orientation or manually rotated your model via the gui and the sfm transform node, your model will be placed more or less in a "random" orientation in the scene. This orientation will be based on the initial pair, which may change from one run to another. You can align the model using the sfm transform node and "from camera" for example to align the angle. |
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Hi guys,
I am interested in knowing the coordinate system of the vertices in the .obj file after the scene is reconstructed, is it in ECEF XYZ coordinates?
Thanks
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