-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathNEWS
78 lines (54 loc) · 1.74 KB
/
NEWS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
01/07/08 - Lee
- Release 0.5.1 (OS X support, TP04 fix, Avahi improvements, refactoring)
01/05/08 - Lee
- Release 0.5.0 (RFTS, TP04, very large number of changes)
01/03/07 - Lee
- Released 0.4.1 (Non-blocking tps and https, bug fixes, Mersenne Twister (mt19937), Minisec 0.2)
31/01/07 - Lee
- Released 0.4.0 (Non-blocking tp & http, Avahi and Metaserver support, Order parameterisation,
Timer and Settings Callbacks)
21/11/06 - Lee
- Released 0.3.1 (Account reg, HTTP socket, bug fixes, start of MTSec)
08/07/06 - Lee
- Released 0.3.0 (Dynamic loading modules, resources)
19/02/06 - Lee
- Released 0.2.1 (Minisec, config files, file/syslog logging)
12/12/05 - Lee
- Released 0.2.0 (TP03, Minisec, Mysql backend)
14/11/05 - Lee
- Released 0.1.2 (TP03, Minisec)
15/05/05 - Lee
- Released 0.1.1 (Minisec with TP03, without designs)
27/01/04 - Lee
- Release 0.1.0 (Minisec)
10/10/04 Lee Begg
- Released 0.0.9 (minisec pre-release)
01/10/04 Lee Begg
- Released 0.0.8
08/08/04 Lee Begg
- Released 0.0.7
01/08/04 Lee Begg
- Released 0.0.6 (Milestone Foxtrot)
29/07/04 Lee Begg
- Released 0.0.6rc1 (Milestone Foxtrot)
27/05/04 Lee Begg
- Released 0.0.5 (Milestone Echo)
02/05/04 Lee Begg
- Released 0.0.5rc1 (Milestone Echo)
18/04/04 Lee Begg
- Released 0.0.4 (Milestone Delta)
17/01/04 Lee Begg
- Released 0.0.4rc2 (Milestone Delta)
07/05/03 Lee Begg
- Released 0.0.4rc1 (Milestone Delta)
18/04/03 Lee Begg
- Relased 0.0.3 (Milestone Charlie)
02/03/03 Lee Begg
- Released 0.0.2 (Milestone Bravo)
01/02/03 Lee Begg
- Released 0.0.1 (Milestone Alpha)
Jan 03 Lee Begg
- Initial coding
- much of the primary server functions started
- network, connection, frame, console and logger started
- settings and game planning in progress