-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcolorGame.js
147 lines (133 loc) · 3.71 KB
/
colorGame.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message")
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init() {
setUpModeButtons();
setUpSquares();
reset();
}
function setUpModeButtons() {
//mode buttons event listener
for (var i = 0; i < modeButtons.length; i++) {
modeButtons[i].addEventListener("click", function () {
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
if (this.textContent === "Easy") {
numSquares = 3;
} else {
numSquares = 6;
}
reset();
});
}
}
function setUpSquares() {
for (var i = 0; i < squares.length; i++) {
//add click listeners to squares
squares[i].addEventListener("click", function () {
//grab color to clicked square
var clickedColor = this.style.background;
//compare color to pickedColor
if (clickedColor === pickedColor) {
messageDisplay.textContent = "Correct";
changeColors(clickedColor);
h1.style.background = pickedColor;
resetButton.textContent = "Play Again?"
} else {
this.style.background = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
}
function reset() {
//change h1 background to default
h1.style.background = "#4682b4";
resetButton.textContent = "New Colors";
messageDisplay.textContent = "";
//generate all new colors
colors = generateRandomColors(numSquares);
//pick a new random color from array
pickedColor = pickColor();
//change colorDisplay to match picked color
colorDisplay.textContent = pickedColor;
//change colors of squares
for (var i = 0; i < squares.length; i++) {
if (colors[i]) {
squares[i].style.display = "block";
squares[i].style.background = colors[i];
} else {
squares[i].style.display = "none";
}
}
}
//easyBtn.addEventListener("click", function() {
// easyBtn.classList.add("selected");
// hardBtn.classList.remove("selected");
// numSquares = 3;
// colors = generateRandomColors(numSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for(var i=0; i<squares.length; i++) {
// if(colors[i]) {
// squares[i].style.background = colors[i];
// } else {
// squares[i].style.display = "none";
// }
// }
//});
//
//hardBtn.addEventListener("click", function() {
// hardBtn.classList.add("selected");
// easyBtn.classList.remove("selected");
// numSquares = 6
// colors = generateRandomColors(numSquares);
// pickedColor = pickColor();
// colorDisplay.textContent = pickedColor;
// for(var i=0; i<squares.length; i++) {
// squares[i].style.background = colors[i];
// squares[i].style.display = "block";
// }
//});
resetButton.addEventListener("click", function () {
reset();
});
function changeColors(color) {
//loop through all squares
for (var i = 0; i < squares.length; i++) {
//change each color to math given color
squares[i].style.background = color;
}
}
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num) {
//make an array
var arr = [];
//repeat num times
for (var i = 0; i < num; i++) {
//get random color and push into arr
arr.push(randomColor());
}
//retun that array
return arr;
}
function randomColor() {
// pick a "red" from 0 - 255
var r = Math.floor(Math.random() * 256);
// pick a "green" from 0 - 255
var g = Math.floor(Math.random() * 256);
// pick a "blue" from 0 - 255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}