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TODO

Contextual movement

Repeated movements should stay within the same context. "Big movements" should either * stay within contextual boundaries, or * jump over intermediate contexts to the next match.

2024-03-27

As expected, my opinions have changed as I've actually used the plugin to edit code.

I'm starting to once again think this is a good idea. Though the editing model must be extraordinarily simple.

When in a non-code context, motions use default mappings. When in a code context, can use w/W/b/B/e for moving about forms / elements.

Bugs

  • If after the opening ( of the final form of a program, motions in both directions do not work - Seemingly catching the early return here