Releases: doyubkim/fluid-engine-dev
Releases · doyubkim/fluid-engine-dev
v1.0.5
This release includes:
- Spatial query (nearest neighbor search and intersection test) interface
- Bounding Volume Hierarchy (BVH) for 2D and 3D
- Octree and quadtree
- Cumulative bug fixes
v1.0.4
This release includes:
- Improved CustomImplicitSurface2 and 3
- Newly introduced ImplicitTriangleMesh3
- Fixed bugs from APIC solvers and Transform2 and 3 classes
- Migrated from cpplint to clang-format
- Migrated from SCons to CMake
v1.0.3
This release includes the Affine Particle-in-Cell implementation based on Jiang et al. SIGGRAPH 2015 paper. It also contains the FLIP-PIC blending.
v1.0.2
This release contains the following:
- Crashing bug fix for collider set
- Minor doc update
v1.0.1
This release includes memory optimizations on grid-based solvers as well as some bug fixes.
v1.0.0
This is the first official release of Jet framework.
The update since the previous release candidate is mainly on refining the API and stabilization, especially on the moving colliders and surface transform.
This version matches the contents of the book (with minor differences) and will be branched out to book-1st-edition
to keep the code in sync with the first edition of the book.
v1.0.0-rc2
This will be the most closest RC to the v1.0.0. This RC includes serialization support and minor fixes/enhancement.
v1.0.0-rc1
This is the first release candidate for v1.0.0. This RC includes API improvements, more documentations, and tests.
v0.4.0
This release includes the fix for the regression bug on PIC/FLIP solvers. It also contains cumulative improvements and documentations.
v0.3.0
This release includes cumulative bug fixes as well as more documentation and tests.