diff --git a/backend/app.go b/backend/app.go
index 39461148..06f1fc96 100644
--- a/backend/app.go
+++ b/backend/app.go
@@ -361,6 +361,7 @@ func (a *App) Shutdown() {
repeatMode = "All"
}
a.Config.Playback.RepeatMode = repeatMode
+ a.Config.Playback.Autoplay = a.PlaybackManager.IsAutoplay()
a.Config.LocalPlayback.Volume = a.LocalPlayer.GetVolume()
a.SavePlayQueueIfEnabled()
a.SaveConfigFile()
diff --git a/backend/config.go b/backend/config.go
index 41626fcb..6b88f42b 100644
--- a/backend/config.go
+++ b/backend/config.go
@@ -99,6 +99,7 @@ type NowPlayingPageConfig struct {
}
type PlaybackConfig struct {
+ Autoplay bool
RepeatMode string
}
@@ -215,6 +216,7 @@ func DefaultConfig(appVersionTag string) *Config {
TracklistColumns: []string{"Album", "Time", "Plays"},
},
Playback: PlaybackConfig{
+ Autoplay: false,
RepeatMode: "None",
},
LocalPlayback: LocalPlaybackConfig{
diff --git a/backend/playbackmanager.go b/backend/playbackmanager.go
index a175064d..6d985044 100644
--- a/backend/playbackmanager.go
+++ b/backend/playbackmanager.go
@@ -42,7 +42,7 @@ func NewPlaybackManager(
engine: e,
cmdQueue: q,
cfg: appCfg,
- autoplay: true, // TODO
+ autoplay: playbackCfg.Autoplay,
}
pm.addOnTrackChangeHook()
go pm.runCmdQueue(ctx)
@@ -364,6 +364,10 @@ func (p *PlaybackManager) GetLoopMode() LoopMode {
return p.engine.loopMode
}
+func (p *PlaybackManager) IsAutoplay() bool {
+ return p.autoplay
+}
+
func (p *PlaybackManager) PlayerStatus() player.Status {
return p.engine.PlayerStatus()
}
@@ -372,6 +376,13 @@ func (p *PlaybackManager) SetVolume(vol int) {
p.cmdQueue.SetVolume(vol)
}
+func (p *PlaybackManager) SetAutoplay(autoplay bool) {
+ p.autoplay = autoplay
+ if autoplay && p.NowPlayingIndex() == len(p.engine.playQueue)-1 {
+ p.enqueueAutoplayTracks()
+ }
+}
+
func (p *PlaybackManager) Volume() int {
return p.engine.CurrentPlayer().GetVolume()
}
diff --git a/res/bundled.go b/res/bundled.go
index b0806e45..dfb3f955 100644
--- a/res/bundled.go
+++ b/res/bundled.go
@@ -40,6 +40,11 @@ var ResHeartOutlineSvg = &fyne.StaticResource{
StaticContent: []byte(
""),
}
+var ResInfinitySvg = &fyne.StaticResource{
+ StaticName: "infinity.svg",
+ StaticContent: []byte(
+ "\n"),
+}
var ResMusicnotesSvg = &fyne.StaticResource{
StaticName: "musicnotes.svg",
StaticContent: []byte(
diff --git a/res/bundled_gen.sh b/res/bundled_gen.sh
index aa21d2ea..a963c502 100755
--- a/res/bundled_gen.sh
+++ b/res/bundled_gen.sh
@@ -7,6 +7,7 @@ fyne bundle -append -prefix Res icons/publicdomain/disc.svg >> bundled.go
fyne bundle -append -prefix Res icons/publicdomain/headphones.svg >> bundled.go
fyne bundle -append -prefix Res icons/publicdomain/heart-filled.svg >> bundled.go
fyne bundle -append -prefix Res icons/publicdomain/heart-outline.svg >> bundled.go
+fyne bundle -append -prefix Res icons/publicdomain/infinity.svg >> bundled.go
fyne bundle -append -prefix Res icons/publicdomain/musicnotes.svg >> bundled.go
fyne bundle -append -prefix Res icons/publicdomain/people.svg >> bundled.go
fyne bundle -append -prefix Res icons/publicdomain/playlist.svg >> bundled.go
diff --git a/res/translations/en.json b/res/translations/en.json
index bf7b4380..f5f8a853 100644
--- a/res/translations/en.json
+++ b/res/translations/en.json
@@ -28,6 +28,7 @@
"Audiobook": "Audiobook",
"Authentication failed": "Authentication failed",
"Auto": "Auto",
+ "Autoplay": "Autoplay",
"Autoselect device": "Autoselect device",
"Back": "Back",
"Bit rate": "Bit rate",
diff --git a/ui/bottompanel.go b/ui/bottompanel.go
index 5851ffc9..09255710 100644
--- a/ui/bottompanel.go
+++ b/ui/bottompanel.go
@@ -102,7 +102,7 @@ func NewBottomPanel(pm *backend.PlaybackManager, im *backend.ImageManager, contr
pm.SeekFraction(f)
})
- bp.AuxControls = widgets.NewAuxControls(pm.Volume(), pm.GetLoopMode())
+ bp.AuxControls = widgets.NewAuxControls(pm.Volume(), pm.GetLoopMode(), pm.IsAutoplay())
pm.OnLoopModeChange(bp.AuxControls.SetLoopMode)
pm.OnVolumeChange(bp.AuxControls.VolumeControl.SetVolume)
bp.AuxControls.VolumeControl.OnSetVolume = func(v int) {
@@ -111,6 +111,9 @@ func NewBottomPanel(pm *backend.PlaybackManager, im *backend.ImageManager, contr
bp.AuxControls.OnChangeLoopMode(func() {
pm.SetNextLoopMode()
})
+ bp.AuxControls.OnChangeAutoplay = func(autoplay bool) {
+ pm.SetAutoplay(autoplay)
+ }
bp.AuxControls.OnShowPlayQueue(contr.ShowPopUpPlayQueue)
bp.imageLoader = util.NewThumbnailLoader(im, bp.NowPlaying.SetImage)
diff --git a/ui/mainwindow.go b/ui/mainwindow.go
index c8f1f89a..f6fbaa98 100644
--- a/ui/mainwindow.go
+++ b/ui/mainwindow.go
@@ -160,6 +160,7 @@ func NewMainWindow(fyneApp fyne.App, appName, displayAppName, appVersion string,
repeatMode = "All"
}
app.Config.Playback.RepeatMode = repeatMode
+ app.Config.Playback.Autoplay = app.PlaybackManager.IsAutoplay()
app.SavePlayQueueIfEnabled()
app.SaveConfigFile()
diff --git a/ui/theme/theme.go b/ui/theme/theme.go
index 5f92cbce..a9a1bcc0 100644
--- a/ui/theme/theme.go
+++ b/ui/theme/theme.go
@@ -38,6 +38,7 @@ var (
AlbumIcon fyne.Resource = theme.NewThemedResource(res.ResDiscSvg)
ArtistIcon fyne.Resource = theme.NewThemedResource(res.ResPeopleSvg)
+ AutoplayIcon fyne.Resource = theme.NewThemedResource(res.ResInfinitySvg)
RadioIcon fyne.Resource = theme.NewThemedResource(res.ResBroadcastSvg)
FavoriteIcon fyne.Resource = theme.NewThemedResource(res.ResHeartFilledSvg)
NotFavoriteIcon fyne.Resource = theme.NewThemedResource(res.ResHeartOutlineSvg)
diff --git a/ui/widgets/auxcontrols.go b/ui/widgets/auxcontrols.go
index 582657d2..b5f7a1d7 100644
--- a/ui/widgets/auxcontrols.go
+++ b/ui/widgets/auxcontrols.go
@@ -18,21 +18,34 @@ import (
type AuxControls struct {
widget.BaseWidget
+ OnChangeAutoplay func(autoplay bool)
+
VolumeControl *VolumeControl
+ autoplay *IconButton
loop *IconButton
showQueue *IconButton
container *fyne.Container
}
-func NewAuxControls(initialVolume int, initialLoopMode backend.LoopMode) *AuxControls {
+func NewAuxControls(initialVolume int, initialLoopMode backend.LoopMode, initialAutoplay bool) *AuxControls {
a := &AuxControls{
VolumeControl: NewVolumeControl(initialVolume),
+ autoplay: NewIconButton(myTheme.AutoplayIcon, nil),
loop: NewIconButton(myTheme.RepeatIcon, nil),
showQueue: NewIconButton(myTheme.PlayQueueIcon, nil),
}
a.loop.IconSize = IconButtonSizeSmaller
a.loop.SetToolTip(lang.L("Repeat"))
+ a.loop.Highlighted = initialAutoplay
+ //a.autoplay.IconSize = IconButtonSizeSmaller
+ a.autoplay.SetToolTip(lang.L("Autoplay"))
+ a.autoplay.OnTapped = func() {
+ a.SetAutoplay(!a.autoplay.Highlighted)
+ if a.OnChangeAutoplay != nil {
+ a.OnChangeAutoplay(a.autoplay.Highlighted)
+ }
+ }
a.SetLoopMode(initialLoopMode)
a.showQueue.IconSize = IconButtonSizeSmaller
a.showQueue.SetToolTip(lang.L("Show play queue"))
@@ -43,7 +56,7 @@ func NewAuxControls(initialVolume int, initialLoopMode backend.LoopMode) *AuxCon
a.VolumeControl,
container.New(
layout.NewCustomPaddedHBoxLayout(theme.Padding()*1.5),
- layout.NewSpacer(), a.loop, a.showQueue, util.NewHSpace(5)),
+ layout.NewSpacer(), a.autoplay, a.loop, a.showQueue, util.NewHSpace(5)),
layout.NewSpacer(),
),
)
@@ -73,6 +86,14 @@ func (a *AuxControls) SetLoopMode(mode backend.LoopMode) {
}
}
+func (a *AuxControls) SetAutoplay(autoplay bool) {
+ if autoplay == a.autoplay.Highlighted {
+ return
+ }
+ a.autoplay.Highlighted = autoplay
+ a.autoplay.Refresh()
+}
+
func (a *AuxControls) OnShowPlayQueue(f func()) {
a.showQueue.OnTapped = f
}