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Support Circle-Polygon Multi Contact Collisions #3139

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eonarheim opened this issue Jul 25, 2024 · 2 comments
Open

Support Circle-Polygon Multi Contact Collisions #3139

eonarheim opened this issue Jul 25, 2024 · 2 comments
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stale This issue or PR has not had any activity recently system:physics Related to the physics simulation including collision

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@eonarheim
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Context

Currently collisions with circles only support 1 contact, this can lead to some unexpected results when Polygon-Polygon and Polygon-Line support multi contact collisions

In the image, we would like to see contact points on the intersection with the polygon features, not the furthest hull point on the circle

image

Proposal

Update the CollisionJumpTable.ts CollideCirclePolygonto support multiple contacts using a different algorithm

eonarheim added a commit that referenced this issue Aug 1, 2024
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This issue hasn't had any recent activity lately and is being marked as stale automatically.

@github-actions github-actions bot added the stale This issue or PR has not had any activity recently label Sep 24, 2024
@eonarheim eonarheim added system:physics Related to the physics simulation including collision and removed stale This issue or PR has not had any activity recently labels Oct 15, 2024
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This issue hasn't had any recent activity lately and is being marked as stale automatically.

@github-actions github-actions bot added the stale This issue or PR has not had any activity recently label Dec 19, 2024
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Labels
stale This issue or PR has not had any activity recently system:physics Related to the physics simulation including collision
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