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@Deathemonic wanna do some collab on somthing or u only want to rewrite pywal? cuz trust me i'm the first one who will say the codebase needs cleaning and that some parts of it are natural disasters... |
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Hi, I wrote https://github.com/luisbocanegra/kde-material-you-colors which uses https://github.com/avanisubbiah/material-color-utilities-python to get the colors from the plasma wallpaper Then uses a big (dbus/some plasma cli tools) mess to apply the colors to Plasma/Konsole using their color scheme system, both made with hardcoded templates in code, it also uses even more questionable logic to get material colors applied to pywal (normal,intense,faint) Basically using this as the source for colors
I don't know if my skills are up to the task but I would be interested in adding the material backend using https://github.com/T-Dynamos/materialyoucolor-python to pywal or the new "pywal". If the material backend were to be added, could the schemes(dark/light) and palettes(tones 0-99) be considered for using them in the templates? It could be interesting to allow picking a color from either the material scheme or any tone of each palette. The only problem I see is other color extraction backends don't provide this much amount of colors, could that be addressed by having material you specific templates? Some other things about material you and how I used it in kde-material-you-colors:
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for things that aren't actual issues
feel free to cast opinions and hot takes, even badmouth the way that pywal is written (i do it whenever i'm actually working on it)
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