AssetFS is a golang package and defined AssetFS Interface that abstracts the access to files.
It has a default implementation that based on FileSystem, which could be used in development, load required files directly from disk.
If you want to compile all required files into a binary and load files from from binary, you could refer our bindatafs
import "github.com/qor/assetfs"
func main() {
// Default implemention based on filesystem, you could overwrite with other implemention, for example bindatafs will do this.
assetfs := assetfs.AssetFS
// Register path to AssetFS
assetfs.RegisterPath("/web/app/views")
// Prepend path to AssetFS
assetfs.PrependPath("/web/app/views")
// Get file's content with name from path `/web/app/views`
assetfs.Asset("filename.tmpl")
// List matched files from assetfs
assetfs.Glob("*.tmpl")
// NameSpace return namespaced filesystem
namespacedFS := assetfs.NameSpace("asset")
namespacedFS.RegisterPath("/web/app/myspecialviews")
namespacedFS.PrependPath("/web/app/myspecialviews")
// Will lookup file with name "filename.tmpl" from path `/web/app/myspecialviews` but not `/web/app/views`
namespacedFS.Asset("filename.tmpl")
namespacedFS.Glob("*.tmpl")
}