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blob.h
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#ifndef BLOB_H
#define BLOB_H
#include <memory>
#include <vector>
template<typename T> class Blob
{
public:
typedef T value_type;
typedef typename std::vector<T>::size_type size_type;
// constructors
Blob();
Blob(std::initializer_list<T> il);
// number of elements in the Blob
size_type size() const { return data->size(); }
bool empty() const { return data->empty(); }
void push_back(const T& t) { data->push_back(t); }
void push_back(T&& t) { data->push_back(std::move(t)); }
void pop_back();
// element access
T& back();
T& operator[](size_type i);
const T& back() const;
const T& operator [](size_type i) const;
private:
std::shared_ptr<std::vector<T>> data;
// throw msg if data[i] isn't valid
void check(size_type i, const std::string &msg) const;
};
// constructors
template<typename T>
Blob<T>::Blob() : data(std::make_shared<std::vector<T>>())
{}
template<typename T>
Blob<T>::Blob(std::initializer_list<T> il) :
data(std::make_shared<std::vector<T>>(il))
{}
template<typename T>
void Blob<T>::check(size_type i, const std::string &msg) const
{
if (i >= data->size())
throw std::out_of_range(msg);
}
template<typename T>
T& Blob<T>::back()
{
check(0, "back on empty Blob");
return data->back();
}
template<typename T>
const T& Blob<T>::back() const
{
check(0, "back on empty Blob");
return data->back();
}
template<typename T>
T& Blob<T>::operator [](size_type i)
{
// if i is too big, check function will throw, preventing access to a nonexistent element
check(i, "subscript out of range");
return (*data)[i];
}
template<typename T>
const T& Blob<T>::operator [](size_type i) const
{
// if i is too big, check function will throw, preventing access to a nonexistent element
check(i, "subscript out of range");
return (*data)[i];
}
template<typename T>
void Blob<T>::pop_back()
{
check(0, "pop_back on empty Blob");
data->pop_back();
}
#endif // BLOB_H