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This task deals with the movement and attacks of a ravager enemy.
Upon spawn, this enemy will patrol an area.
It will have 3 ranges: attack range, combat range, detection range. You can think of them as 3 concentric circles, each larger than the previous.
If the player is in the combat range, the enemy will walk towards the player.
The enemy will continue walking until it is just outside of the player's attack range, at which point it will pause, maintain distance, and lunge at the player, performing a double swipe attack, and then move back to the player's attack range. The lunge attack will be on a moderate cooldown timer
If the player leaves the detection range, the enemy will return to patrolling.
The text was updated successfully, but these errors were encountered:
This task deals with the movement and attacks of a ravager enemy.
Upon spawn, this enemy will patrol an area.
It will have 3 ranges: attack range, combat range, detection range. You can think of them as 3 concentric circles, each larger than the previous.
If the player is in the combat range, the enemy will walk towards the player.
The enemy will continue walking until it is just outside of the player's attack range, at which point it will pause, maintain distance, and lunge at the player, performing a double swipe attack, and then move back to the player's attack range. The lunge attack will be on a moderate cooldown timer
If the player leaves the detection range, the enemy will return to patrolling.
The text was updated successfully, but these errors were encountered: