-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcolor.h
33 lines (28 loc) · 942 Bytes
/
color.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
#pragma once
#include "vec3.h"
#include<iostream>
using color = vec3;
inline double linear_to_gamma(double linear_component)
{
return sqrt(linear_component);
}
void writeColor(std::ostream& out, color pixel_color, int samples_per_pixel)
{
auto r = pixel_color.x();
auto g = pixel_color.y();
auto b = pixel_color.z();
// Divide the color by the numbers of samples
auto scale = 1.0 / samples_per_pixel;
r *= scale;
g *= scale;
b *= scale;
// Apply the linear to gamma transform.
r = linear_to_gamma(r);
g = linear_to_gamma(g);
b = linear_to_gamma(b);
// Write the translated [0,255] value of each color component.
static const interval intensity(0.000, 0.999);
out << static_cast<int>(256 * intensity.clamp(r)) << ' '
<< static_cast<int>(256 * intensity.clamp(g)) << ' '
<< static_cast<int>(256 * intensity.clamp(b)) << '\n';
}