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shooter : contact normal is not correctly computed for primitives #58

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pFernbach opened this issue Nov 12, 2019 · 0 comments
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@pFernbach
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See #57

Contact normal used in the shooter algorithm [1] are not correctly computed, exept when the environment is composed of fcl::BV_OBBRSS nodes, with modelType==BVH_MODEL_TRIANGLES.

[1] the normals used for the equilibrium tests and all the other algorithms are corrects.

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