Personalities for individual paddlers #25
Labels
feature
Game feature to be implemented
game design
Concerns the game's content, independent of technical constraints
Idea
Hobos (= non-working Paddlers that can be invited by others) should have their own personalities which players can explore and adapt their strategies accordingly. Players should think carefully about which hobos to invite and feel inclined to look around many villages before deciding.
Implementation ideas
Dependencies
This feature would heavily benefit from #24 being completed. Otherwise there is no choice necessary and players will just invite every hobo they see without studying their personalities.
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