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timer.go
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package clockwork
import "time"
// Timer provides an interface which can be used instead of directly using
// [time.Timer]. The real-time timer t provides events through t.C which becomes
// t.Chan() to make this channel requirement definable in this interface.
type Timer interface {
Chan() <-chan time.Time
Reset(d time.Duration) bool
Stop() bool
}
type realTimer struct{ *time.Timer }
func (r realTimer) Chan() <-chan time.Time {
return r.C
}
type fakeTimer struct {
// The channel associated with the firer, used to send expiration times.
c chan time.Time
// The time when the firer expires. Only meaningful if the firer is currently
// one of a FakeClock's waiters.
exp time.Time
// reset and stop provide the implementation of the respective exported
// functions.
reset func(d time.Duration) bool
stop func() bool
// If present when the timer fires, the timer calls afterFunc in its own
// goroutine rather than sending the time on Chan().
afterFunc func()
}
func newFakeTimer(fc *FakeClock, afterfunc func()) *fakeTimer {
var ft *fakeTimer
ft = &fakeTimer{
c: make(chan time.Time, 1),
reset: func(d time.Duration) bool {
fc.l.Lock()
defer fc.l.Unlock()
// fc.l must be held across the calls to stopExpirer & setExpirer.
stopped := fc.stopExpirer(ft)
fc.setExpirer(ft, d)
return stopped
},
stop: func() bool { return fc.stop(ft) },
afterFunc: afterfunc,
}
return ft
}
func (f *fakeTimer) Chan() <-chan time.Time { return f.c }
func (f *fakeTimer) Reset(d time.Duration) bool { return f.reset(d) }
func (f *fakeTimer) Stop() bool { return f.stop() }
func (f *fakeTimer) expire(now time.Time) *time.Duration {
if f.afterFunc != nil {
go f.afterFunc()
return nil
}
// Never block on expiration.
select {
case f.c <- now:
default:
}
return nil
}
func (f *fakeTimer) expiration() time.Time { return f.exp }
func (f *fakeTimer) setExpiration(t time.Time) { f.exp = t }