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I want to play with the library and found the example programs and compiled them. I am using the latest HEAD version of the library. When I pass a captured wav file to the denoiser_demo program, the output wav file sounds very mechanical and machine-like (like the sound of robots in old movies). I tried playing with the SpectralBleachParameters before it is passed to the load function. They do not seem to have any effect. Clearly, I am using it wrong.
Also towards the end of the denoiser_demo run, I get this error:
double free or corruption (!prev)
Aborted
The text was updated successfully, but these errors were encountered:
Thanks. I tried both latest main branch as well as the latest release (1.6.0). I get the error and garbled audio in both the versions with the demo code in examples directory. However, I tried the noise-repellent on ardour via the plugin and that seem to work fine. So, may be something to do with only the example code?
Hello!
I want to play with the library and found the
example
programs and compiled them. I am using the latestHEAD
version of the library. When I pass a captured wav file to thedenoiser_demo
program, the output wav file sounds very mechanical and machine-like (like the sound of robots in old movies). I tried playing with theSpectralBleachParameters
before it is passed to theload
function. They do not seem to have any effect. Clearly, I am using it wrong.Also towards the end of the
denoiser_demo
run, I get this error:The text was updated successfully, but these errors were encountered: