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Hey there,
First of all, thank you for the amazing integration!
I ran into an issue where rendering stops as soon as an iOS popup (in my case, the NFC scanning prompt) is started. Rendering resumes once the popup is closed.
I’ve tried using flyTo, easeTo, and setCamera, but it seems like the entire rendering process is paused. When the popup is closed, the camera jumps without animation to the target position. I suspect the animation is running in the background without updating the screen.
Is there any way to ensure the animation is shown behind the iOS popup ?
Thanks for your help!
The text was updated successfully, but these errors were encountered:
Hey there,
First of all, thank you for the amazing integration!
I ran into an issue where rendering stops as soon as an iOS popup (in my case, the NFC scanning prompt) is started. Rendering resumes once the popup is closed.
I’ve tried using flyTo, easeTo, and setCamera, but it seems like the entire rendering process is paused. When the popup is closed, the camera jumps without animation to the target position. I suspect the animation is running in the background without updating the screen.
Is there any way to ensure the animation is shown behind the iOS popup ?
Thanks for your help!
The text was updated successfully, but these errors were encountered: