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I want to use your unity-triangulation2D to triangulate 2D mesh for bitmap images.
In other words, I want to implement a prototype in unity that input is a bitmap image, and after that triangulate image.
Could you help me what should I do?
Thanks
The text was updated successfully, but these errors were encountered:
Hello
I want to use your unity-triangulation2D to triangulate 2D mesh for bitmap images.
In other words, I want to implement a prototype in unity that input is a bitmap image, and after that triangulate image.
Could you help me what should I do?
Thanks
The text was updated successfully, but these errors were encountered: