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description_workshop.txt
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This is a minimal quality-of-life mod intended to unobtrusively add "completeness" to various aspects of the game, mostly regarding items and crafting. It is a strictly "Vanilla+" mod, only adding content that in my opinion ought to be present in the base game, with obtainment methods characteristic of the base game. Many crafting recipes are added, so use a mod such as Recipe Browser if you'd like to see them.
This mod is not considered finished; more features will likely be added in the future.
[url=https://forums.terraria.org/index.php?threads/maddies-completeness-mod.140131/]TCF post (content details)[/url]
[url=https://github.com/mkacct/maddie-qol]View on GitHub[/url]
[url=https://github.com/mkacct/maddie-qol/issues/new/choose]Report an issue[/url]
The mod consists of the following modules (many of which can be enabled/disabled individually in the mod's configuration).
[h3]Teleportation[/h3]
[list]
[*][b]Return Tools[/b]: Adds an upgraded Magic Mirror and phones that include the return portal feature of the Potion of Return.
[*][b]Teleport Item Scroll-Away[/b]: When you teleport using a potion, mirror, or phone, your hotbar will automatically scroll to its first item so you don't accidentally teleport again. (Disabled by default)
[/list]
[h3]Liquid Manipulation[/h3]
[list]
[*][b]Bottomless Multipurpose Bucket[/b]: A Tinkerer's Workshop combination of the Bottomless Buckets for the three mundane liquids (and another that includes Shimmer), switchable like the Shellphone.
[*][b]Endless Sources & Drains[/b]: Mechanisms for creating or removing endless amounts of liquid. Crafted with a pump and the corresponding Bottomless Bucket or Sponge.
[/list]
[h3]Wiring[/h3]
[list]
[*][b]Signal Generator[/b]: A craftable tool you can use to activate wires by clicking on them.
[*][b]Button[/b]: A visually stateless alternative to the switch. Sold by the Mechanic.
[/list]
[h3]Other Items[/h3]
[list]
[*][b]Purification-Only Solution[/b]: The Steampunker sells Light Green Solution, which is the same as Green Solution except it leaves Glowing Mushroom biomes alone.
[*][b]Music Box (Silence)[/b]: Suppresses the game's music. Sold by the Wizard in a graveyard.
[/list]
[h3]Vanilla Item Obtainability[/h3]
[list]
[*][b]Missing Furniture Recipes[/b]: Adds missing recipes for Dungeon and Obsidian furniture.
[*][b]Torch Deswapping[/b]: Biome torches can be crafted back into regular torches after earning the Torch God's Favor.
[*][b]Lihzahrd Item Renewability[/b]: Lihzahrd placeable items can be obtained by shopping from NPCs in the Jungle after defeating Golem.
[*][b]Dungeon Item Recipes[/b]: Additional Dungeon placeable items are craftable.
[*][b]Trap Recipes[/b]: All traps are craftable in a graveyard.
[*][b]Chest Recipes[/b]: All otherwise non-renewable chests are craftable.
[*][b]Vase Recipes[/b]: Dungeon and Obsidian Vases are craftable.
[*][b]Easier Title Music Boxes[/b]: All three title music boxes are obtainable through alternate methods that do not require combining large quantities of other music boxes.
[*][b]Dirt from Mud[/b]: Mud blocks can be crafted back into dirt blocks at a furnace.
[*][b]Default Familiar Set[/b]: All newly-created characters spawn with the Familiar set in their inventory. (Disabled by default)
[*][b]Decorative Banner Renewability[/b]: All otherwise non-renewable decorative banners can be found in fishing crates. (Disabled by default) (Module suggested by TOMKA)
[*][b]Add Pots to Rubblemaker[/b]: Integrates unused vanilla code allowing pots to be placed by the Rubblemaker. (Disabled by default)
[*][b]Lihzahrd Door Lock[/b]: The Chest Lock also works on Lihzahrd Doors (after defeating Plantera).
[*][b]Encumbering Stone Recipe[/b]: The Encumbering Stone is craftable.
[*][b]Pwnhammer Recipe[/b]: The Pwnhammer is craftable from Hallowed Bars.
[*][b]Hellforge Recipe[/b]: The Hellforge is craftable, albeit requiring Hellstone Bars so as not to break progression.
[*][b]Additional Shimmer Transmutations[/b]: A few minor Shimmer transmutations are added; check the TCF post for details.
[*][b]No False Advertising[/b]: The Merchant will sell all items that he claims to sell, including dirt blocks. (Disabled by default since this module was created as a joke.)
[/list]