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Copy pathkiln-time-viewer.csproj
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kiln-time-viewer.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net461</TargetFramework>
<LangVersion>9</LangVersion>
<VINTAGE_STORY>C:\Users\User\AppData\Roaming\Vintagestory</VINTAGE_STORY>
<VINTAGE_STORY_DATA>C:\Users\User\AppData\Roaming\VintagestoryData</VINTAGE_STORY_DATA>
</PropertyGroup>
<ItemGroup>
<Reference Include="Vintagestory">
<HintPath>$(VINTAGE_STORY)\Vintagestory.exe</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VintagestoryAPI">
<HintPath>$(VINTAGE_STORY)\VintagestoryAPI.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VintagestoryLib">
<HintPath>$(VINTAGE_STORY)\VintagestoryLib.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSCreativeMod">
<HintPath>$(VINTAGE_STORY)\Mods\VSCreativeMod.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSSurvivalMod">
<HintPath>$(VINTAGE_STORY)\Mods\VSSurvivalMod.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSEssentials">
<HintPath>$(VINTAGE_STORY)\Mods\VSEssentials.dll</HintPath>
<Private>false</Private>
</Reference>
<!-- Vintage Story Included Libraries -->
<Reference Include="0Harmony">
<HintPath>$(VINTAGE_STORY)\Lib\0Harmony.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="cairo-sharp">
<HintPath>$(VINTAGE_STORY)\Lib\cairo-sharp.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(VINTAGE_STORY)\Lib\Newtonsoft.Json.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="protobuf-net">
<HintPath>$(VINTAGE_STORY)\Lib\protobuf-net.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup Condition="'$(Configuration)' == 'ReleaseToMods'">
<None Include="UNLICENSE" CopyToOutputDirectory="PreserveNewest" />
<None Include="README.md" CopyToOutputDirectory="PreserveNewest" />
<None Include="resources/**">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<Target Name="Package" AfterTargets="PostBuildEvent" Condition="'$(Configuration)' == 'ReleaseToMods'">
<ZipDirectory DestinationFile="$(VINTAGE_STORY_DATA)/Mods/$(TargetName)-v1.0.0.zip" SourceDirectory="$(TargetDir)" Overwrite="true" />
</Target>
</Project>