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ship.py
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import pygame
class Ship():
def __init__(self,ai_settings,screen):
# 初始化飞船
self.screen = screen
self.ai_settings = ai_settings
# 加载图像
self.image = pygame.image.load('images/ship.bmp')
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
# 将每艘新飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom-40
self.center = float(self.rect.centerx)
# 移动标志
self.moving_right = False
self.moving_left = False
def blitme(self):
# 指定位置绘制飞船
self.screen.blit(self.image,self.rect)
def update(self):
# 根据标志条子飞船位置
if self.moving_right and self.rect.right<self.screen_rect.right:
self.center += self.ai_settings.ship_speed_factor
if self.moving_left and self.rect.left>0:
self.center -= self.ai_settings.ship_speed_factor
# 更新rect
self.rect.centerx = self.center
def center_ship(self):
""""让飞船居中"""
self.center = self.screen_rect.centerx