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Releases: piitaya/lovelace-mushroom

v1.0.3

10 Feb 16:35
369c156
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What's Changed

Other Changes

  • fix(slider): make sliders less sensitive for mobile app by @piitaya in #91

Full Changelog: v1.0.2...v1.0.3

v1.0.3-beta.0

10 Feb 13:26
7b1ff4d
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v1.0.3-beta.0 Pre-release
Pre-release

What's Changed

Other Changes

  • fix(slider): make sliders less sensitive on mobile by @piitaya in #91

Full Changelog: v1.0.2...v1.0.3-beta.0

v1.0.2

09 Feb 19:18
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What's Changed

Other Changes

  • fix(entity): fix active color for entity card by @piitaya in #89
  • fix(lights): add rgb to light supported color modes by @lvolp in #88

New Contributors

  • @lvolp made their first contribution in #88

Full Changelog: v1.0.1...v1.0.2

v1.0.1

09 Feb 18:45
1078753
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v1.0.1 Pre-release
Pre-release

New Features 🎉

  • feat(chips): add info and active color for entity chip by @piitaya in #78

Other Changes

  • fix(template): improve template performance by @piitaya in #76
  • fix(light): add color control for xy color bulbs by @pierrecle in #80
  • fix(cards): show relative time for scenes by @DurgNomis-drol in #82
  • chore: automated draft release on tag by @piitaya in #86
  • feat(alarm_panel): remove groups specific handling by @pierrecle in #85

Full Changelog: v1.0.0...v1.0.1

v1.0.0

09 Feb 18:01
882ef3e
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First Mushroom release 🚀

This introduces 2 new big features :

  • 🎨 Mushroom Themes and allow you to build your own. (Available soon in HACS, stay tuned)
  • 💡 RGB color support for light.

What's Changed

  • feat(entity): use relative time for entity card by @DurgNomis-drol in #60
  • feat(template): optional multiline secondary text in template card by @DurgNomis-drol in #59
  • feat(person): allow user to hide name by @pierrecle in #63
  • fix(chip): vertically center weather icon and make icon-only chips round by @pierrecle in #66
  • feat(person): use zone icon when available by @pierrecle in #65
  • feat(person): add info color when person in zone by @piitaya in #68
  • feat(theme): add theme usage by @piitaya in #46
  • feat(icon): allow user to hide icon in template and entity cards by @pierrecle in #64
  • feat(light): handle rgb color by @pierrecle in #48

New Contributors

Full Changelog: v1.0.0-beta.11...v1.0.0

v1.0.0-beta.11

06 Feb 15:17
98b4705
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What's Changed

Features

Fixes

  • fix: title on fan.md by @DarkFox in #38
  • fix: don't display disarm button is no states selected by @piitaya in #36
  • fix: use disabled icon for disarmed and unlocked state in entity card by @piitaya in #44

Full Changelog: v1.0.0-beta.9...v1.0.0-beta.11

v1.0.0-beta.9

05 Feb 08:21
0f19c65
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What's Changed

  • Improve available actions for cards by @piitaya in #33

Full Changelog: v1.0.0-beta.8...v1.0.0-beta.9

v1.0.0-beta.8

03 Feb 16:44
62f3150
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What's Changed

Full Changelog: v1.0.0-beta.7...v1.0.0-beta.8

v1.0.0-beta.7

03 Feb 16:04
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What's Changed

  • replace sensor card by entity card by @piitaya in #29

Full Changelog: v1.0.0-beta.6...v1.0.0-beta.7

v1.0.0-beta.6

03 Feb 11:13
7bdaff5
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What's Changed

Full Changelog: v1.0.0-beta.5...v1.0.0-beta.6