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Crash when using BROTLI encoding #663

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AnthonyKartorium opened this issue Aug 15, 2024 · 0 comments
Open

Crash when using BROTLI encoding #663

AnthonyKartorium opened this issue Aug 15, 2024 · 0 comments

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@AnthonyKartorium
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Hello,

I'm trying to convert the lion statue found in potree using the arguments --encoding BROTLI --attributes rgb but am finding that the converter silently crashes when it does so. Does anyone have any advice on how to troubleshoot this or fix pointclouds before they are converted so it doesn't fail? I don't have any issues converting the point cloud when ran without the BROTLI argument, but I find I get memory issues with viewing larger point clouds using Potree Core when converted without the BROTLI argument.

Lion Statue Point Cloud : https://github.com/potree/potree/tree/develop/pointclouds

C:\Users\Username\Desktop\Kartorium\PotreeConverter>PotreeConverter.exe ../lion_takanawa.laz --encoding BROTLI --attributes rgb
#threads: 12
#paths: 1

output attributes:
name                              offset    size
================================================
position                               0      12
rgb                                   12       6
================================================
                                              18
================================================
cubicAABB: {
        "min": [-4.985000, 1.039000, -3.445000],
        "max": [0.700000, 6.724000, 2.240000],
        "size": [5.685000, 5.685000, 5.685000]
}
#points: 341'989
total file size: 2.6 MB
target directory: 'C:\Users\Username\Desktop\Kartorium\lion_takanawa.laz_converted_3'

=======================================
=== COUNTING
=======================================
tStartTaskAssembly: 0.000291s
countPointsInCells: 0.190205s
finished counting in 0s
=======================================
createLUT: 0.050272s

=======================================
=== CREATING CHUNKS
=======================================
distributePoints0: 0.000315s
distributePoints1: 0.000507s

[33%, 2s], [DISTRIBUTING: 0%, duration: 0s, throughput: -nan(ind)MPs][RAM: 0.0GB (highest 0.0GB), CPU: 1%]
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