From 08f82560ae82c1d4769049094064a4f9956223a5 Mon Sep 17 00:00:00 2001 From: Dark98 <71676472+TheDark98@users.noreply.github.com> Date: Sat, 11 Jan 2025 05:53:31 +0100 Subject: [PATCH] Update OsuDifficultyAttributes.cs --- .../Difficulty/OsuDifficultyAttributes.cs | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs index a3c0209a08f3..7423109da5f2 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyAttributes.cs @@ -1,4 +1,4 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; @@ -19,12 +19,24 @@ public class OsuDifficultyAttributes : DifficultyAttributes [JsonProperty("aim_difficulty")] public double AimDifficulty { get; set; } + /// + /// The difficulty factor corresponding to the aim skill. + /// + [JsonProperty("aim_difficulty_factor")] + public double AimDifficultyFactor { get; set; } + /// /// The difficulty corresponding to the speed skill. /// [JsonProperty("speed_difficulty")] public double SpeedDifficulty { get; set; } + /// + /// The difficulty factor corresponding to the speed skill. + /// + [JsonProperty("speed_difficulty_factor")] + public double SpeedDifficultyFactor { get; set; } + /// /// The number of clickable objects weighted by difficulty. /// Related to