Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fail doesn't occur during play with EZ mod if SD/PF is enabed #31460

Open
SenorNikicho opened this issue Jan 9, 2025 · 1 comment
Open

Fail doesn't occur during play with EZ mod if SD/PF is enabed #31460

SenorNikicho opened this issue Jan 9, 2025 · 1 comment

Comments

@SenorNikicho
Copy link

Type

Game behaviour

Bug description

If EZ mod is enabled, PF/SD mod doesn't immediately stop the play, but only after a certain number of misses/not GREATs - number of Extra Lives set in EZ mod customise.

Screenshots or videos

PF mod:

2025-01-09.10-51-18.mp4

SD mod:

2025-01-09.10-54-18.mp4

Version

2025.101.0

Logs

compressed-logs.zip

@smoogipoo
Copy link
Contributor

I'll keep this around for tracking but I think it's similar to and may be a duplicate of #28434, and may eventually be resolved by #29379.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants