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Player shall be pushed upwards upon side-colliding with any map element where the difference between the top edge Y coordinate of the map element and the bottom edge Y coordinate of the player object is less than a predefined threshold. This way players dont need to jump onto the stairs, will be automatically aligned on the stairs where applicable.
The text was updated successfully, but these errors were encountered:
Player shall be pushed upwards upon side-colliding with any map element where the difference between the top edge Y coordinate of the map element and the bottom edge Y coordinate of the player object is less than a predefined threshold. This way players dont need to jump onto the stairs, will be automatically aligned on the stairs where applicable.
The text was updated successfully, but these errors were encountered: