diff --git a/OpenGL/Sfx/shader_platform.sl b/OpenGL/Sfx/shader_platform.sl index bf5785e3..8a8681b2 100644 --- a/OpenGL/Sfx/shader_platform.sl +++ b/OpenGL/Sfx/shader_platform.sl @@ -5,6 +5,10 @@ #ifndef __cplusplus +#ifndef BOTTOM_UP_TEXTURE_COORDINATES +#define BOTTOM_UP_TEXTURE_COORDINATES 1 +#endif + #define USE_D3D_REF_MODE 0 // This should be passed to the compiler, do we use it? (gaussian.sfx)